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  1. #11
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Amiaze View Post
    Honestly,

    ...Oh, and Alexander.
    THANK YOU. This is a p2w game. More time players spend in game = increase money. Why add those nice pvp sets when ppl just walk past it or don't even check them out. Give me reasons for people to stay logged in, if the devs can't develop that extra dungeon OR SOMETHING that keeps players playing and enjoying the game
    (0)

  2. #12
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by TouchandFeel View Post
    - More PvP types, in particular a "Siege" type where the three teams have to destroy the opposing teams' fortresses and other fortifications to win. This mode would include the use of Magitech walkers similar to Praetorium, with the caveat that they are weak against players but very powerful against fortifications, requiring the strategic deployment and usage of them.
    Dear god no! These kind of "PvP" modes are worst mandkind has ever invented! Only thing we need now is CTF mode(Hutball like from SWTOR would be awesome)and then pump Secure to lvl60 and either remove slaughter or make standalone map for it that is either smaller or forces groups to spread so it doesnt end up being clusterfuckzergfest like it does atm.
    (0)

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