If they would do away with the silly 100 cap limit of Levelquests, it would be viable. One of the few remaining elements of 1.0 that still uses that limit. It's viable becauase FATEs are viable same as dungeons. One may be faster than one or the other depending on the class/job you play as, but all are viable for experience gains. BUT you can run as many FATEs as possible. You can run as many dungeons as possible provided you can queue up fast enough (sorry DPS). So why the need to limit repeated questing in Levequests?

It's silly. It needs to be lifted.