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  1. #1
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Well since most kills are just stolen anyways, where you can do 99% of damage to a target and then someone just does some autoattack or instant cast randomly and gets it (so kills are kind of already BS), they could do something like if you heal a person for a certain amount of HP (not overheal), say like 3000 HP on someone who is fighting and got a kill it counts for you as well. Something along those lines.
    (0)

  2. #2
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Makado View Post
    Well since most kills are just stolen anyways, where you can do 99% of damage to a target and then someone just does some autoattack or instant cast randomly and gets it (so kills are kind of already BS), they could do something like if you heal a person for a certain amount of HP (not overheal), say like 3000 HP on someone who is fighting and got a kill it counts for you as well. Something along those lines.
    someone had mad salt. most pvp players look at damage dealt anyway
    (0)

  3. #3
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by xxczx View Post
    someone had mad salt. most pvp players look at damage dealt anyway
    I usually top the charts for total dps, sometimes in 8 man's I have done more then the entire team combined. Its not that, just a fact that a lot of times your kills can be stolen.
    (1)

  4. #4
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    This is something I like/d about WoW's PVP system, and I'm sure this was the system in many other MMO's as well. "Honorable Kills" were what mattered, which just means were present/partook in the kill. The numbers for the acheivements would have to be higher, but then we would not have the issue of some classes just being poor at farming PVP acheivements.
    (1)

  5. #5
    Player

    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    324
    The Damage Done & K/D aren't reflective of a good player honestly.

    SMNs tend to have top total DPS simply due to DoTs constantly ticking away at someone's health without being Esuna'd. They might not actually contribute to a kill or burst a target, but someone who got Bane'd and moved to a new node still added 5,000 damage to the SMN. Then you get a MCH run in, 3 rapid shots fully buffed, ricochet, gauss, graze, pvp actions, root, LB. 5/0 kd with 1/3rd the SMNs damage.

    Quote Originally Posted by Blubbers
    Could also have do X amount of healing ex: 1 billion total healing, not including overheals. Shields and stoneskins count as much as the damage they mitigate.
    ex: 1 million, 10 million, 50 million, 100 million, 500 million, 1 billion
    I really like this idea, make it work kind of like Killing Floor's levelling system.
    (1)

  6. #6
    Player
    Kyani's Avatar
    Join Date
    Sep 2014
    Posts
    169
    Character
    Kyani Jawantal
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Oh, yeah, it's definitely a lot better than nothing, and i'd love to have SOMETHING to aspire to. Another thought I had when I woke up, though: How about "heal <x> playesr at critical health?" That's a distinction the game makes (with the little LB gain sound), and something that only healers are really capable of doing more than once in a blue moon.
    (0)

  7. #7
    Player
    RedHerb's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    222
    Character
    Garza Himura
    World
    Balmung
    Main Class
    Scholar Lv 70
    Why not "Raise x number of players in combat."

    "Heal x amount of health."

    or

    "Use Attune / Focalization / Equanimity x times."
    (0)

  8. #8
    Player

    Join Date
    Oct 2014
    Location
    Windhurst
    Posts
    591
    raising is a no no, its open to abuse.

    Healing has been discussed, a whm can just medica II spam for 1mil + gg wp 90‰ will just be useless overheals

    Attune and focal yes but there would need to be related to something, otherwise you could just use everytime CD finished for no reason
    (0)

  9. #9
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Could just be something simple as play as healer for the full game for X amount of games. You might get full parties of healers but hey at least you get a healer.. maybe include tank roles too.
    (0)
    Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
    FC Thread: http://forum.square-enix.com/ffxiv/threads/309373-Oceania-Core-Empire-FC-Recruitment
    FFXIV Housing Club - Sharing and inspiring housing designs Come find us at https://ffxivhousingclub.wordpress.com/ & http://ffxivhousingclub.tumblr.com/

  10. #10
    Player
    KenshinT's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    19
    Character
    Kenshin Tanaka
    World
    Lich
    Main Class
    White Mage Lv 60
    Play 1000 games as healer <GOD> title ty
    (0)

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