To be honest I don't think this game is really made for PVP. It's an afterthought, and a rather bad one at that. They should really worry about the primary gain first before PVP and then once that is in a good solid state then work more on PVP, but since WoW had PVP arenas and other games have PVP (even if it's an honest disaster.) this game has to as well. Just as the world has to be 100% soloable and you have to be able to see everything because you sub, rather than invest into a character and deep story line to make you love the game. I miss the golden age of DAoC before EA got it's grubby mitts into the decisions and screwed up everything then took half the people working on it and forced em to make Warhammer. Copies of games that follow too closely tend to not do as well. They always seem to be the "New Coke" of the MMo's when they come out and most just go straight back to coke classic. I mean WoW had a tremendously bad expac this last go around(Like, super terrible) but i'd still say the writing was stronger than this one even with all the stupid plot holes.

On another note, here is hoping that when they wake up a few more people will give some suggestions, not that anyone who can do anything cares enough to read these.