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  1. #1
    Player
    Morningstar1337's Avatar
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    Jun 2014
    Location
    Ul'Dah
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    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Alahra View Post
    That's not really what Hallowed means at all, though. "Hallowed Ground" is holy or sanctified terrain in most fantasy, normally created through the use of magic or holy water. It's honestly kind of a weird choice phrase for what the ability does, as well--it would be more suited to something like Sacred Soil or Asylum.
    Well traditiocnaly Paladins were not just knights. They were Holy Knights, blessed with Gods divine light and all that jazz. The issue in this case is that Paladins in this game are note sworn to a religion like say, Dragoons are, but are essentially Nanamo's bodyguards (since Raubahn and the Flames has their own duties, and are the younger group compared to the Sultansworn), Hallowed Ground might just be keeping in with the traditional flavor of the class.
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  2. #2
    Player
    Alahra's Avatar
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    Jul 2014
    Location
    Gridania
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    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Morningstar1337 View Post
    Well traditiocnaly Paladins were not just knights. They were Holy Knights, blessed with Gods divine light and all that jazz. The issue in this case is that Paladins in this game are note sworn to a religion like say, Dragoons are, but are essentially Nanamo's bodyguards (since Raubahn and the Flames has their own duties, and are the younger group compared to the Sultansworn), Hallowed Ground might just be keeping in with the traditional flavor of the class.
    I know. I've played D&D for years. The reason Hallowed Ground is a weird choice for the ability name is because it only affects the Paladin. It doesn't create a safe space or something along those lines. If the ability effect required them to remain in a certain area (like Ley Lines), it would fit just fine. But they aren't actually creating hallowed ground at all, so it's a bit off.
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  3. #3
    Player
    Valkyrie_Lenneth's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
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    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Alahra View Post
    I know. I've played D&D for years. The reason Hallowed Ground is a weird choice for the ability name is because it only affects the Paladin. It doesn't create a safe space or something along those lines. If the ability effect required them to remain in a certain area (like Ley Lines), it would fit just fine. But they aren't actually creating hallowed ground at all, so it's a bit off.
    Sure they are, the ground they are occupying becomes hallowed, rendering them impervious to damage. It just follows them around, its not a field spell, but a target spell.
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  4. #4
    Player
    Alahra's Avatar
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    Jul 2014
    Location
    Gridania
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    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Sure they are, the ground they are occupying becomes hallowed, rendering them impervious to damage. It just follows them around, its not a field spell, but a target spell.
    Sure, it's just, the visual effect doesn't jive with that at all. They briefly make a bubble around themselves (which doesn't even touch the ground). So the localized name is a bit of a loose fit.
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