Quote Originally Posted by Tsukino View Post
Why does the localization team do anything they do? Because they wanted it that way and like their own writing a lot.

At least they didn't replace English with more different English this time, like with Defender, Invincible, Circle of Doom....
Defender and Foresight are actually both different skills that were in the original skill set of Marauders in 1.0, back when the game first game out, and Marauder got an enmity buff by standing still... I presume this is what you're taking about. Defender had a different animation from foresight. It involved 3 pink octagonal rings spinning around the MRD for 3 seconds when the skill activated. It did the same thing as FFXI defender in that it reduced attack power and raised defense with the additional benefit of boosting enmity gain. The original flaw with MRD tanks in 1.0 though was standing still... Of course, originally, Foresight served to make the next attack 100% parried. When the classes were remodeled, Foresight became a defense boosting skill, and it wasn't until Raw Intuition that a parry skill for WAR came back. Circle of Doom and Invincible also have parallels now, but were different skills.