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  1. #1
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,250
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23

    Elixir Field misnamed.

    It sounds good, but why monk's AOE damage skill is called like this? Elixir is 'a magical liquid that can cure illness or extend life' so it sounds more like AOE regen bubble healing skill.
    In Japanese it's called 蒼気砲 which roughly translates as 'Blue Spirit Gun', not very 'monkish' either but at least it matches skill's visual appearance.
    (7)

  2. #2
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    'Blue Spirit Gun'?
    holy shit! Is that a Yuyu Hakusho reference o.O
    (15)

  3. #3
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Kamehameha Splash
    (3)

  4. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SuperZay View Post
    Elixir is 'a magical liquid that can cure illness or extend life' so it sounds more like AOE regen bubble healing skill.
    If you're trying to extend the mobs' lives, that's up to you. Me, I'm trying to turn them into gold. :3
    (7)

  5. 12-12-2015 02:21 PM
    Reason
    Nevermind, now I understand why they named it that way.

  6. #5
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,988
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    "Elixir Field" felt like the sort of thing you'd see in FF7, not FF14. :/
    (0)

  7. #6
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,127
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Why does the localization team do anything they do? Because they wanted it that way and like their own writing a lot.

    At least they didn't replace English with more different English this time, like with Defender, Invincible, Circle of Doom....
    (0)

  8. #7
    Player
    Lusavari's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    673
    Character
    Vesperlyn Hayle
    World
    Gilgamesh
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tsukino View Post
    Why does the localization team do anything they do? Because they wanted it that way and like their own writing a lot.

    At least they didn't replace English with more different English this time, like with Defender, Invincible, Circle of Doom....
    Defender and Foresight are actually both different skills that were in the original skill set of Marauders in 1.0, back when the game first game out, and Marauder got an enmity buff by standing still... I presume this is what you're taking about. Defender had a different animation from foresight. It involved 3 pink octagonal rings spinning around the MRD for 3 seconds when the skill activated. It did the same thing as FFXI defender in that it reduced attack power and raised defense with the additional benefit of boosting enmity gain. The original flaw with MRD tanks in 1.0 though was standing still... Of course, originally, Foresight served to make the next attack 100% parried. When the classes were remodeled, Foresight became a defense boosting skill, and it wasn't until Raw Intuition that a parry skill for WAR came back. Circle of Doom and Invincible also have parallels now, but were different skills.
    (2)

  9. #8
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    I would have settled for "Ichiban Attack"
    (0)

  10. #9
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,127
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Lusavari View Post
    Defender and Foresight are actually both different skills that were in the original skill set of Marauders in 1.0, back when the game first game out, and Marauder got an enmity buff by standing still... I presume this is what you're taking about.
    Nope. Defender = Defiance, Invincible = Hallowed Ground, Circle of Doom = Circle of Scorn. Japanese names have never changed.
    (1)

  11. #10
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Lusavari View Post
    Defender and Foresight are actually both different skills that were in the original skill set of Marauders in 1.0
    Defender is still a Warrior skill... it's just called "Defiance" in English, because [insert overreaching loc team reason]. Destroyer is their offensive stance, and War Cry is the true name of Infuriate. I guess they thought English speakers would be confused by a skill that gives you the "Infuriated" status if it wasn't called Infuriate. Defender/Destroyer make a good pair. Too bad they aren't in English.

    Invincible and Circle of Doom (in English) are the JP client names of Hallowed Ground/Circle of Scorn. Like, when something is just 3 kanji that sound cool in Japanese but might be weird in English ("lunatic cherry blossom" or "shippu jinrai") I understand changing it entirely, but these are English words in the JP client and stuff like "war cry" is a common term.

    The worst loc team rename has got to be the White Knight and Bloody Warrior titles to Meat Shield and Meat Axe. You'll notice they didn't do this with the DRK title because they don't want to have Meat Sword as a title in the game.
    (22)
    Last edited by Brannigan; 12-12-2015 at 06:20 PM.

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