Quote Originally Posted by Jacost View Post
Reraise:
Ability: 120s cooldown.
10s duration.
If the target's HP is reduced to 0, they will immediately be restored to 50% health and be afflicted with Weakness. They retain their current enmity, active effects, MP and TP.

This is probably the class to do this. It's both speed-healing and a buff (sorta).
I agree that something like this would fit AST extremely well, but 120s for what is basically Holmgang on a stick? Yeah, no. 4-5 mins at the very least for this, this is OP even with the weakness debuff.


Anyway, here's my take with a similar concept (though it probably also requires tweaking to not be broken):

Turn Back Time
Ability | Recast: 150s | Range: 15y
Places Temporal Distortion on target party member and all party members around them (Duration: 5s). When Temporal Distortion runs out, and the affected player's HP is lower than their HP when they gained Temporal Distortion, they gain an amount of HP equal to the difference, up to a maximum of 50% of their maximum HP.