Results -9 to 0 of 28

Threaded View

  1. #26
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Okay. Let's give this another go then, and to keep the thread alive 'n going.

    Sextile
    Create a field on target location using the currently drawn arcanum, consuming it. Anyone within the field will be granted the effect of the arcanum.
    Radius: 8y.
    Duration: 15s.
    Cooldown: 60s.
    Rather than incorporating this within CU, I feel they would be better kept apart. This way, the AST has more freedom and CU isn't overloaded as a 'be all end all' ability. Could optionally see this together with Royal Road, so it would be very strong with enhanced or extended RR (where as expanded seems to be the go-to right now by most ASTs).

    Time Preservation
    Manipulates time around the target, extending any beneficial effects by 3 seconds. Effect ends upon using another action or moving.
    Range: 30y
    Cooldown: 15 seconds.
    Duration: 15 seconds.
    To emphasize more of the time-manipulation aspect of AST. Instead of simply increasing mp regeneration through drawing Ewer over and over (more Draws/minute) or other methods, or make them deal more damage/do more healing passively, AST gets a CU-like channel that is a bit friendlier and user-centered in use and allow them to do something in their downtime without necessarily having to switch into Cleric Stance.. Given, would be a little complex to use properly and the area between OP and lackluster is a bit small. Basically a less fire-and-forget version of TD, but with bigger payoffs when used properly.

    Fated Moment
    Recast time and remaining recast time of Draw, Royal Road, Spread and Shuffle are lowered to 1 second. Effect disappears when a drawn or held card is used twice,
    Cooldown: 2 minutes.
    Duration: 20 seconds.
    Basically, you get to go completely nuts with cards for the next 20 seconds but once you use Draw/Spread to buff more than once, the buff ends early. So do exactly that: go wild! Set your spread, set your desired Royal Road, put down an AoE card and prepare another one while it is ticking down! Also maybe no more insane long wait times to get your desired Spread + RR before a pull, maybe?
    (1)
    Last edited by AzureFlare; 12-17-2015 at 08:59 AM.