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  1. #3
    Player
    MihaelB's Avatar
    Join Date
    Feb 2015
    Posts
    827
    Character
    Mihael Blue
    World
    Tonberry
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Colorful View Post
    So you want to attract new players to PvP in an environment where people who no life it could potentially overpower a newbie? Not only are they more skilled, but they'd have a flat advantage over the newer players. I honestly prefer a system where players are on a level playing field, they could add "augmented" PvP armour that glows for like 10 tokens per piece, and each token would cost 20k wolf marks for those who want to be able to use their wolf marks.
    The difference is already there with rank 50 PvP gear being significantly stronger than normal gear due to morale + stat increase.

    This is a double edged sword and motivates some players (like me) to achieve the rank to acquire those items and dedicate time to it.

    The main issue is time and even if I have time, the queues won't allow the games to be made at certain hours.

    Once you hit the max rank & acquire the items you want, what is there left? Same could be said for many things in the game but most areas at least have a variability with less constraint on reliance of 7-71 players.
    (0)
    Last edited by MihaelB; 12-10-2015 at 07:41 AM.
    Exorcist of Oceania Core Empire <OCE> Oceanic Tonberry FC
    FC Thread: http://forum.square-enix.com/ffxiv/threads/309373-Oceania-Core-Empire-FC-Recruitment
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