Like, they say theyd quit if it was.
Why? You like spending loads of cash and wasting money every month/two months/three? I hate it. Its a waste but I do it because I like the game.
Like, they say theyd quit if it was.
Why? You like spending loads of cash and wasting money every month/two months/three? I hate it. Its a waste but I do it because I like the game.
F2P usually means the game will become Pay 2 Win.
Without subs they'll need to generate profits via countless micro transactions for almost anything you can think of.
The best that can do a company for their customers is subs or P2P. F2P aka P2W is not really good for the game in term of quality. You can see that in a lot of F2P currently.
Actually, your average player tends to spend more on F2P games than they do on subscription-based games like WoW and FFXIV. Game quality also tends to suffer which is why the turnover rate for F2P games coming and going is so great. Going F2P also tends to start heading down the dark slippery slope of becoming P2W. Nobody likes P2W.
With this character's death, the thread of prophecy remains intact.
Most F2P games are geared towards making the gear/exp/gold grind incredibly unbearable UNLESS you pay.Actually, your average player tends to spend more on F2P games than they do on subscription-based games like WoW and FFXIV. Game quality also tends to suffer which is why the turnover rate for F2P games coming and going is so great. Going F2P also tends to start heading down the dark slippery slope of becoming P2W. Nobody likes P2W.
Look at GW2 and how it handles its version of the Glamor and Aesthetician.
Those are the sorts of things that F2P games tend to do. Reducing your drop rates, EXP Gains, money gains and generally locking away features of the game behind a paywall.
The average spends more on F2P games not because what they're buying is what they want, they're spending that money because they have to. SWTORs initial F2P even locked HOTBARS behind a paywall.
Not many F2P games manage to keep players invested long term, So they spend a lot of effort on hooking a new player and getting them to buy something at least once before they inevitably quit.
This.
This is the main reason.
Anyone who still deludes themselves a game would become cheaper to them if it went F2P is incredibly naive.
But hey, at least you spend all that money "because you want to", right? Not because the game is "forcing" you to!
Oh, psychology..![]()
F2P will come with an influx of immature players, rampant rmt, and SE trying to hide a lot more stuff behind their cash shop.
Everyone just gets more shadier overall.
Nope, your average player actually doesnt spend a penny on it. F2P games rely on people who spend hundreds on the game (whales).Actually, your average player tends to spend more on F2P games than they do on subscription-based games like WoW and FFXIV. Game quality also tends to suffer which is why the turnover rate for F2P games coming and going is so great. Going F2P also tends to start heading down the dark slippery slope of becoming P2W. Nobody likes P2W.
When Rift went free to play it had a reasonable model. The idea was that you still had a subscription but it give buffs and the rest of the money would come from mounts and costumes. Eventually the buffed the subscription so if you dodnt subscribe you couldnt cap your currency easily etc.. True PTW.
They quickly found out that you have to output lots of these to get the money so they turned to the greatest evil you now get in games - lottery boxes. You always got a prize so it's not gambling - loophole - but what you wanted was had very low in odds. Instead of outright purchasing that mount or costume it was now locked behind RNG with a chance to get it. These boxes brought in tons of money. New mount lottery boxes because world event. They were sneaky. You could do dailies to get a version of the mounts but it took about six months so by the time you got it there were other shines.
Trion are the western publisher of ArcheAge and they adopted the lottery box method there too. Any event the good costumes are behind a lottery box.
F2P is only viable when you employ dirty ways to get money from people like lottery boxes. Sadly FF14 is increasingly putting desirable things on the cash shop.
Nope, your average player actually doesnt spend a penny on it. F2P games rely on people who spend hundreds on the game (whales).
When Rift went free to play it had a reasonable model. The idea was that you still had a subscription but it give buffs and the rest of the money would come from mounts and costumes. Eventually the buffed the subscription so if you dodnt subscribe you couldnt cap your currency easily etc.. True PTW.
They quickly found out that you have to output lots of these to get the money so they turned to the greatest evil you now get in games - lottery boxes. You always got a prize so it's not gambling - loophole - but what you wanted was had very low in odds. Instead of outright purchasing that mount or costume it was now locked behind RNG with a chance to get it. These boxes brought in tons of money. New mount lottery boxes because world event. They were sneaky. You could do dailies to get a version of the mounts but it took about six months so by the time you got it there were other shines.
Trion are the western publisher of ArcheAge and they adopted the lottery box method there too. Any event the good costumes are behind a lottery box.
F2P is only viable when you employ dirty ways to get money from people like lottery boxes. Sadly FF14 is increasingly putting desirable things on the cash shop.
This is the sole reason why I hate Trion with great passion and will never ever play a game with their name again!!
Wildstar, Dota 2 and Path of Exile all do F2P in an incredibly fair manner (more fair than some P2P games). It's more than viable, it just isn't "viable" if the company behind it is SE or any other greedy corporation that doesn't care for their consumers.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.