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  1. #1
    Player
    Greven's Avatar
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    Gridania
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    Chris Von'greven
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    Ragnarok
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    Dark Knight Lv 80

    Rotation for collectables mats

    Hello there crafters!

    Can you help me by sharing your rotation for the mats they added lastily as collectables give-in? Like Ramie Cloth (Blu) or chimerical (red). No need to be specialist as I\\\\'d prefer a universal rotation or even a macro to farm those.. Thank you very much!

    I just hit 60 so my stats are still low.
    (0)

  2. #2
    Player
    Caimie_Tsukino's Avatar
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    Feb 2014
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    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Greven View Post
    Hello there crafters!

    Can you help me by sharing your rotation for the mats they added lastily as collectables give-in? Like Ramie Cloth (Blu) or chimerical (red). No need to be specialist as I\\\\'d prefer a universal rotation or even a macro to farm those.. Thank you very much!

    I just hit 60 so my stats are still low.
    Well, I don't mind helping you to tailor-design a macro for you, but then what's the fun for you? You just copy and paste, and just hit the button to craft?

    I think part of the fun of the crafting game lies in you designing your own macros... especially when only YOU know the best what your own stats can do. E.g. how many strokes of CS II is needed to complete the item(s)? Or how many IQ stack + Innovation (or not) is sufficient to HQ your desired item? For me, I only needed IQ7 or IQ8, but for you, maybe more?

    Notice how lvl 59/60 recipes may require 3 strokes of CS II instead of just 2 strokes for lvl 58 recipes. So, you macro design may be very different for them. If you want a "universal" one that does it all, then you will sacrifice some power on quality for the lvl 58 recipes. Mithrie Menethil is famous for designing some macros that are "universal" and "simple". You can find them in his youtube videos or reddit posts easily. Are those macros robust? Yes, they can get the job done if you have enough stats (or using lots of HQ mats)! Are those macros optimized to give the maximum quality for the CP utilized? No, far from it! If you want more power, you have to refine your own rotations.

    To be honest, I think I have to thank Mithrie. Because of him spreading his macros that requires a ton of HQ mats, people thought they need HQ mats to HQ those items, and so I was able to sell lots and lots of HQ crafted 35 durab mats, which I merely used NQ mats to macro-craft the HQ products.

    Using macros to farm for scrips when your stats are at minimum really doesn't sound like a wise idea to me. Macros are for massive farming when your stats are high. So you can auto-craft without thoughts and improvising. Manual crafting is the way to go if your stats are low.

    Macro crafting when stats are low is only acceptable when your mats are freely/cheaply available in bulk, so you don't mind if it messes up at all. In such a case, you can design a macro that massively utilize Manipulation / Waste Not (or even Waste Not II) and Hasty Touches according to your available CP. Then wrap it up in a Byregot buffed by Innovation and/or Ingen2.

    If you just really need some "blue prints" to work with... just need to see a sample macro... you're welcome to visit Chapter 46 of my crafting guide:
    http://ffxivrealm.com/guides/ff14-ad...e-tsukino.156/

    Anyway, in my opinion, those new "Ramie Cloth (Blu) or chimerical (red)" are not ideal for massive production for scrip farming. They give way too little scrips to justify the mats. It's better to do the original 70 durab items. CUL items give less scrips, but they utilize cheap mats, so they're also an acceptable choice. The new 35 durab items are good to be made collectable if you have only a few scrips left to max... E.g. if you have been doing Noble Gold for collectables, you will be getting like 46 Red Scrips per item. And you would only need like 8 of them to get 368 Red Scrips. Then you do 8x Deep-Fried Okeanis to reach 448 scrips. Now you go to do 1 Chimerical Felt, and fill up the last 2 Red Scrips with it, reaching the weekly cap of 450. That's the best way to max your weekly cap imo.
    (1)
    Last edited by Caimie_Tsukino; 12-09-2015 at 09:58 PM.

  3. #3
    Player
    Alisi's Avatar
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    Apr 2015
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    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Well, I haven't been doing anything for red strips atm. I've just been focused on the blue strips. I'm leveling one class to 60 after I hit 56 at a time right now and will worry about red strips later. But what I do for blue strips is basically (triple check I have the collectable buff on >.>;; ):

    Use a maker's mark and flawless synth macro for whatever it takes to get the free flawless synth's. I don't use any other skill at this time (even to collect CP back with a good.) Then I'll use a careful synth 2 if needed so that I only need one hit to finish it. IF, CZ, and SH2, using TotT if it comes up. I'll do hasty touch and use TotT for the first couple good's. After that, I use precise touch (it gives two stacks of IF) if it comes up. I found around 59 that I can relax this policy just a bit. I start eyeing the CP around 90-ish, depending how high my IF stack is. I want 7+, if possible. I try to have SH2 stack up and will use the two buffs if I have the CP. Then I hit BB and finish up.

    I generally almost always get past the collectable quality mark. Really, the trick is to keep an eye on your CP so you'll be able to have enough for the BB. If you get a good before you're at the second to the last step and you know you don't have enough CP to mend, then you your BB then (if you also don't have the CP for the two buffs.)

    I dunno. I could be doing this wrong (fellow crafters, please tell me if I am!) I'm a new crafter too. I've only 3 up to 60 atm. Weaver is almost there though.
    (1)

  4. #4
    Player
    Caimie_Tsukino's Avatar
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    Caimie Tsukino
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    Zalera
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    Goldsmith Lv 100
    I'd recommend Manipulation for 35 durab items instead of Master's Mend, since they technically do the same thing but Manipulation saves you 4 CP each time. The only differences are that (1) you need to add it as cross class skill for all classes other than GSM, (2) you can't activate Manip when your durab is at minimum, or you will likely botch the item on your next step if it consumes durab. Yet, you don't wanna activate it when durab is at max either, or your durab will hit over max if you take a ToT. That puts 15 durab to be ideal for activating Manip.

    In manual crafting of 35 durab items, one can usually use up to 3x Manipulation in the rotation (so it saves 12 CP total comparing with Master's Mend). If you don't have the CP for for the 3rd Manip, you can substitute the first Manip with a Waste Not (it's better to use WN early, before the other 2 Manips, so you don't "waste steps" when you do buffs for the Byregot), but you need to make sure you don't take any Trick of Trades during the 4 steps of WN. Because for a 35 durab item, if you take even 1 ToT within WN, you'd lose 1 touch... i.e. 1 IQ stack fewer in the end.

    In the 3rd Manip, calculate the amt of durab you have left, subtract the durab out the number of CS II steps you need for completion, then plan your Byregot phase, remaining touches, and possible any Innovation that can span across both. This part is really the same old trick that you'll use for crafting almost ANYTHING in the game anyway.
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    Last edited by Caimie_Tsukino; 12-09-2015 at 09:53 PM.

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  5. #5
    Player
    Caimie_Tsukino's Avatar
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    Caimie Tsukino
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    Zalera
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    Quote Originally Posted by Alisi View Post
    If you get a good before you're at the second to the last step and you know you don't have enough CP to mend, then you your BB then (if you also don't have the CP for the two buffs.)
    Always save enough CP for at least Great Strides + Byregot (56 CP), and don't skip the Great Strides even if you see a "good" popping. Because Good condition only provides 1.5x quality for the next action, but Great Strides provides 2x. If Excellent pops though, feel free to skip Great Strides, since it provides 4x quality.
    (1)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  6. #6
    Player
    Greven's Avatar
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    Chris Von'greven
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    Ragnarok
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    Dark Knight Lv 80
    Thank you all, I'll check that guide for sure! I will customize my rotation as I see more fit for sure but I hate to do too many tries so I prefer to start from something simple but sure to work and then add things I learn from others or find out myself, as I do with DoW/H as well, so I can start right away getting my scrips.
    (0)

  7. #7
    Player
    Caimie_Tsukino's Avatar
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    Caimie Tsukino
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    Quote Originally Posted by Greven View Post
    Thank you all, I'll check that guide for sure! I will customize my rotation as I see more fit for sure but I hate to do too many tries so I prefer to start from something simple but sure to work and then add things I learn from others or find out myself, as I do with DoW/H as well, so I can start right away getting my scrips.
    Way to go! Have fun and good luck! Don't be afraid to try something crazy! It's all part of the fun!
    (1)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  8. #8
    Player
    Alisi's Avatar
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    Tempest Deep
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    Twintania
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    Arcanist Lv 80
    Quote Originally Posted by Caimie_Tsukino View Post
    SNIP
    You know, I was wondering that. Good to know. Thanks!

    Quote Originally Posted by Greven View Post
    I will customize my rotation as I see more fit for sure but I hate to do too many tries so I prefer to start from something simple but sure to work and then add things I learn from others or find out myself, as I do with DoW/H as well, so I can start right away getting my scrips.
    You should be perfectly fine. I do the blue scrip mat turn in, as I said, from level 56+ with the worst gear (NQ, non-melded ones you get from the vendor) and always use NQ mats (why waste?) It's much, much easier with HQ mats. You barely have to do anything to get to the right collectability. The scrip reward for the blue mats only varies 2 or 3 from the lowest possible to the highest. It's really not very necessary to max them out. Or, at least, I find that to be the case.
    (1)

  9. #9
    Player
    ChameleonMS's Avatar
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    Ul'dah
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    Character
    Jordan O'niell
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    When planning out a rotation a great resource is the Crafting Simulator.
    I only recommend using macro on component parts, the final craft should always be manual.
    (1)