Results 1 to 6 of 6
  1. #1
    Player

    Join Date
    Oct 2011
    Posts
    1

    A Few Suggestions For the Next Patch

    Recently, I have come across 2 little things that just generally upset me. They may have been posted before, I don't know, I didn't really search:

    1) No sort of linkshell remove member command. The thing about this one is that currently there is one, but you have to be within the vicinity of the person you want to remove, which defeats the whole purpose. It's hard for a LS creator to clean up the shell of inactive members if they aren't even around to remove them. I'm pretty sure there is a LS reworking planned in the future, but a quick command to remove members would be nice to see next patch.

    2) Those annoying gnats/moles. When they disappear it becomes so much of a hassle to re-target them. If the game would keep the lock on even when they disappear it would make my, and probably many others', lives 10x better. Just saying, it would be fantastic.

    Thank you for your time in reading this. I really do enjoy the game and am going to continue to do so, even when pay to play goes in effect.
    (1)

  2. #2
    Player
    Mrfox0707's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    518
    Character
    Kamino Akari
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I freaking HATE those F%&@ING moles/gnats! I agree to fullest on both of your ideas. Especially number 2.

    SE DEVS please keep all hiding/telleporting mobs locked on or at least re target the second the pop back up! Thanks! :P
    (0)

  3. #3
    Player
    Laughlyn's Avatar
    Join Date
    Mar 2011
    Posts
    1,350
    Character
    Hale Storm
    World
    Masamune
    Main Class
    Archer Lv 70
    i agree with number 1,

    2, no thats what makes these creatures diffrent from others & keeps you vigilant.
    Otherwise it would be plain boring gameplay,
    in case anyone didnt know... Gnats dont like Stone.

    Moles however...can be tricky, sometimes they get
    stuck in the landscape & should be looked into.
    (0)

    I used to be Noomy...then i took shiva's Hail Storm to my knee...

  4. #4
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Totally yes on #1

    #2, Meeeh, that why is so fun to fight them,lol!
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa

  5. #5
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    the only issue I have with the gnats and moles is the same issue I have with every mob right now. mainly they havent updated mob ai scripts since the change to auto attack. Mob attack patterns need to be revamped, and those teleportation/burrow moves either need to be given a longer recast timer or changed to something other than TP abilities...

    To be fighting a dodo and have it stare at me for 30 seconds while it burps at me and keeps putting me to sleep is ridiculous, same deal for the gnats when they decide that they are going to teleport three times in a row.
    (0)

  6. #6
    Player
    PSxpert2011's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,383
    Character
    Psxpert Sylph
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    lol, i wish I had the emote: /burp, /stare, burp, looool! Better yet, I would love to have that ability: /ja "Burp" , /em stare <t>. =P

    *Dances in circles around target*
    (0)


    ~'\[[_LEGACY_]]/'~
    TENTs because solo-friendly content forces me to want one!
    (HP + Instantly logout anywhere)

    http://na.finalfantasyxiv.com/lodestone/my/
    *Excalibur* Nation: Limsa Laminsa