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  1. #111
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Reynhart View Post
    What nonsense is that ?
    I'll reword just for you Reynhart!
    To avoid a dps penalty via a combo break, PLD needs to anticipate a max of 3 cooldowns. If you don't bother with anticipating, you *might* take a dps hit from a combo break.

    This is as opposed to warrior who needs to anticipate a max of 8 cooldowns in advance to avoid a dps loss, or potentially death from a mitigation loss.
    (0)
    Last edited by winsock; 12-16-2015 at 05:50 AM.

  2. #112
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Februs View Post
    Stuff
    Since this post is more oriented to players as a whole than tanking, I'd like to add most jobs got more complex than before and small, split-second mistakes can be very punishing for some (Enochian, BotD, DWT), where an error can lead to pretty substantial DPS losses. On top of that, a 100% scripted, time-lined borefest that needs to be executed pretty perfectly (90% with plenty of critical points would come close to perfect, and most people consider Alexander Savage to be exactly this as far as I can tell) is a recipe for disaster and at that point the main attribute contributing to performance isn't really being fast and furious, but rather being diligent and steadfast. Now you'd need 8 people to be able to do that + not have dumb stuff like lag or whatever occur (yes, even in 2015 and soon 2016 this stuff still plagues us).
    (2)

  3. #113
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by winsock View Post
    To avoid a dps penalty via a combo break, PLD needs to anticipate a max of 3 cooldowns. If you don't bother with anticipating, you *might* take a dps hit from a combo break.
    Ok, then let me explain.
    By switching to Sword Oath and switching back to Shield Oath, you "waste" 2 GCD for 0 damage. So, in order to gain DPS from stance dancing, you need time to do at least 2 full combos before switching back.
    Which means...oh, look, 8 GCDs.

    And Defiance is still offering its most useful benefit even after you take a hit, by increasing cure received. It means that PLD is more penalized for being in the wrong stance when the hit occurs.
    (0)
    Last edited by Reynhart; 12-16-2015 at 09:10 AM.

  4. #114
    Player

    Join Date
    Jul 2011
    Posts
    644
    Only get the Shield Oath "off" is not better realy to swap for only 2 full combo ?
    sword oat only buff the auto attack , right ?

    it's right the war can buff heal so, what he loose by swaping he get it by heal before swaping again, actualy i use only bloodbath myself, buffed with berserk, i tested, i got healed for at least 10K hp in delivrance, tank to the triple felt cleave. (the synergy of the skill)

    A pld can do the trick by using fight on flight, blood bath but... you will heal 3K5 to 4k5 ... it's hard to compensate the loss of defence with kill a other defence CD when you want to swap with the PLD, so i don't play pld enough atm, so i can't figure myself if i would i will raid with my pld, can i count to kill one CD+bloodbath+fight on flight to dps ?
    The CD from PLD is also often long cooldown.

    the OP also tell :why the pld get interupted when casting Clemency: the cast of magic in this game always get interupted by heavy damage, i don't know personaly the minimum damage a pld have to take to get interupted someone know ?
    (0)
    Last edited by kensatsu; 12-16-2015 at 11:05 AM.

  5. #115
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Reynhart View Post
    Ok, then let me explain.
    By switching to Sword Oath and switching back to Shield Oath, you "waste" 2 GCD for 0 damage. So, in order to gain DPS from stance dancing, you need time to do at least 2 full combos before switching back.
    Which means...oh, look, 8 GCDs.
    You're off topic. You're arguing on vs off gcd
    I was talking about the effect of the stance change resetting the combo...
    you know.. like... the thread title..
    That is why you're confused.
    It's 3 tops
    (0)

  6. #116
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by winsock View Post
    I was talking about the effect of the stance change resetting the combo...
    No. The fact that stance dance breaks combo is exactly why you need to do 2 full combos before switching back.

    For example, let's take a RoH combo and a fast blade, for a total of 4 GCD. In ShO, you get, potency-wise : (150+200+260+150)*0.8 = 608 potency
    Now, if you SwO just after the first Fast Blade, you get 150*0.8+0+200+260+100 from 2 AA in SwO = 680 potency

    If you have to put back Shield Oath, you'd need about 7 GCD to still gain DPS by stance dancing, while still switching back to Shield Oath mid-combo.

    If I were to argue only about the GCD vs OffGCD, I would have said that by "wasting" 2 GCD, you'd also let Goring Blade and/or Strength down wear off, thus losing either some damage or some mitigation...or both.
    (0)

  7. #117
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I think this entire comparison is incredibly unfair to PLD. As someone that plays both WAR and PLD, you basically took the non-existent, "I'm not playing my class correctly," scenario for WAR.

    The normal scenario is you FC after a Heavy Swing or in the middle of Maim / SE / SP / SS / BB. You should never be FCing before a HS. If you're planning to mitigate an incoming tank buster, that means you will probably be using Vengeance which grants 1 stack. You also have Raw Intuition, Berserk, and Infuriate. So, if you FC at a bad time, it takes you a minimum of 0 GCDs to IB. Without Infuriate, it takes you a minimum of 2 GCDs. With just Berserk, RI or Vengeance, it takes you 5-6 GCDs. At most, it's 7 GCDs, never 8.

    TBF, using some of those CDs to cover for a mistake is a DPS loss, too.

    On PLD, you always need to plan ahead by 3 GCDs (the 3 combo GCDs) to not break a combo. If we're talking strictly about DPS loss, it's much more punishing than WAR. Losing a GCD while in ShO is something like a ~200 potency loss. Losing a GCD while in SwO is something like a ~300 potency loss. SwO is something like a ~100 potency gain per combo GCD. I think the gain in oGCDs is something like ~15 potency per GCD. You need to make up for ~500 lost potency through SwO uptime when stance dancing. To put that in perspective, if you somehow mess up so badly that you don't spend a single GCD in SwO, you basically just lost a Fell Cleave worth of potency.
    (3)
    Last edited by Brian_; 12-16-2015 at 07:14 PM.

  8. #118
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Reynhart View Post
    snip
    No, we're not talking about the same thing.
    You're talking about the minimum commitment in order for a stance change to be worth it, I'm talking about avoiding dps loss from a combo break. Minimum commitment is a conversation to compare WAR stance cooldowns.

    3
    (0)

  9. #119
    Player

    Join Date
    Jul 2011
    Posts
    644
    the weird thing, is Tank pos swap on War is CD, and on Dark/PLD it's GCD. GCD cancel combo but
    Inner beast is GCD but it don't cancel combo.
    It's a weird logic. Nobody can understand why...
    I think also if the PLD should be the best denfense Tank, it can be true but the difference is maybe a little too light. because against magic the defense advantage is killed.
    it make actualy a good comp to be WAR/PLD against physic boss, and War/dark against magic boss
    (0)
    Last edited by kensatsu; 12-17-2015 at 11:54 PM.

  10. #120
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by kensatsu View Post
    the weird thing, is Tank pos swap on War is CD, and on Dark/PLD it's GCD. GCD cancel combo but Inner beast is GCD but it don't cancel combo.
    Flash doesn't, Unleash doesn't, Clemency does...

    It's obvious they pick that at random...
    (0)

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