Quote Originally Posted by SpookyGhost View Post
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Wow. I said that the current level of Alexander Savage tank damage started in FCoB. That's true. During progression, yeah we were playing more "turtle-y" than during Alex Savage progression, but after having gathered some gear, it was just like it is now in Savage. My PLD mate MTed T10 without using Shield Oath at all. Critical Rip was completely survivable with DPS stance + CD. We did it numerous time, and that was way before the echo. T11 was the same, no need for tanking stance even for heads and cleaves. T12 wasn't hitting THAT hard, seriously. Auto attacks could get some high crits, but it was completely survivable out of Defiance, again, I've done it, and before even 2.5, hunt upgraded gear and all that silly stuff. Only the Bennu phase and the tank busters were really threatening, but with a Revelation only every 60 seconds and a forced tank-swap, you had Vengeance up for each of them as a WAR, on top of Unchained thus permitting to go Defiance for an IB without losing a single bit of DPS (since there was no Deliverance back in the days), a piece of cake. ONLY T13 was not a joke damage wise. T13 was actually hitting HARD on the tank and was very punishing if you didn't mitigate properly.

From BCoB to FCoB, MT-intended damage slowly started to become lower and lower, it's not just new in Savage. That was my whole point. People starting to say that "Alexander Savage hits so low on tanks, it's so easy to tank in DPS stance blablablah" are just wrong. It doesn't come from Alex Savage. It comes from the whole encounter design and slowly became like that over time.