Results -9 to 0 of 137

Threaded View

  1. #2
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Raxiaz View Post
    And I never understood why Sword/Shield Oath resets combo progression. I feel as though that would help boost PLD's overall DPS/raid performance in end-game, if we were able to switch between stances. Perhaps not so freely.
    Because every GCD that isn't part of a combo chain resets combo chains. Except Fell Cleave/Inner Beast and such, because... umm... uhhhhhhhhhhhhhh............. h-....h-hhnnnnnggggggggg....



    Nothing would please me more though, than to be able to sit down with the dev team and ask them why WAR is exempt from so many of the rules DRK and PLD seem to have to follow (having to play around the costs of stance dancing, following the same rules on combo interruption as every other combo-based job, etc.), why PLD still has the lowest enmity modifiers, why they stuck CASTS on a TANK, why they gave raid DPS increases to the tank with the highest personal OT DPS (like giving taking Trick Attack and Battle Litany from NIN/DRG and giving them to MNK...), and why DRK absolutely HAS to tank outside of tank stance to hit the job's DPS ceiling. I just have so, so many questions. What design decisions inspired these choices? And why didn't they take their own designs into account when designing fights, not just raids but any content?
    (16)
    Last edited by Syzygian; 12-09-2015 at 06:31 AM.