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  1. #1
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Speaking of damage mitigation. Many people forgot about Storm's Path. Straight up 10% damage debuff for 20 seconds, does damage, AND heals you, for 60TP.
    (0)

  2. #2
    Player
    KinSlayer009's Avatar
    Join Date
    Sep 2013
    Posts
    34
    Character
    Samael Vetis
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Einheri View Post
    Incoming spike damage pld switches to shield oath, damage is mitigated immediate increase in effective health and effective healing.

    Incoming spike damage war switches to defiance, dies as increase in effective health is not immediate.

    pld uses a skill to activate his mitigation. Warrior needs to use a skill to benefit from his.
    The only person in here that gets it. If they make it that shield oath and sword oath does not break the combo pld will use it as a defensive cool down. Then they will need to make that defiance also heals the hp you gain when you switch from deliverance to defiance. So that's why
    (0)

  3. #3
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by KinSlayer009 View Post
    Then they will need to make that defiance also heals the hp you gain when you switch from deliverance to defiance.
    why?

    Why not just have something paladin can do but warrior can't?
    (2)

  4. #4
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Brannigan View Post
    why?

    Why not just have something paladin can do but warrior can't?
    Because WAR has to be the same or better than PLD, obviously.
    (0)

  5. #5
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76
    An easy fix for this would have a skill proc a chance to remove the cast time - Like blocking an attack, etc. It has high enough MP requirement that it couldn't be taken advantage of.
    (0)

  6. #6
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Aniond View Post
    An easy fix for this would have a skill proc a chance to remove the cast time - Like blocking an attack, etc. It has high enough MP requirement that it couldn't be taken advantage of.
    A proc means RNG, and we already have enough crybaby tanks pissing and moaning about RNG instead of rolling with the punches. I'm against anything that'll make the tanking community whinier. Its already at its whiny-ness cap.
    (0)

  7. #7
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Syzygian View Post
    Nothing would please me more though, than to be able to sit down with the dev team and ask them why WAR is exempt from so many of the rules DRK and PLD seem to have to follow
    Just a quick statement that many on gcd skills don't break combos. I wouldn't say it is a rule that war gets special treatment on.

    My guesses to some of these are some of the advantages shield oath does bring to the table. For example, there is no CD (gcd of course) and the ehp increase occurs when the skill is used.

    To that extent it makes sense why defiance is a bit different.
    Defiance doesn't increase ehp on activation. To get any benefit from the activation a follow-up skill must be used, like IB, which is on gcd. Since a follow-up action is required to get any benefit, it makes sense to have defiance off gcd.

    There is a CD on WAR stance dancing which requires war to commit to the stance change. PLDs can change whenever, but if they don't make up to a 3 gcd commitment, they take a small penalty i.e. breaking that commitment also breaks the combo.
    (0)

  8. #8
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    we will just have to wait till next expansion to see what they improve.
    (1)

  9. #9
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Sorry Februs that isnt how it works

    Pld - 1000 damage hit - 800 damage taken - 800 heal required
    War - 1000 damage taken - healed by 960 (800×1.20)

    War is 40 HP less than the PLD given equal standings.
    (2)

  10. #10
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    I know you are comparing Lustrate and Trans as well, but also consider stoneskin and Aldo because they stack with Oath as well as eHP giving PLD 5% stronger shielding. Which is pretty decent if you Aldo off a Defiance War and Deployment Tactics to a ShOath PLD.
    It isnt just those healing "abilities" that are better for PLD but most spells as well.
    (0)

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