One of the things this game needs badly is the ability to save and restore HUD layouts. So I propose we expand the existing /hud command to allow you to set the UI scale of individual elements, as well as move them. This will allow us to create macros that completely alter the layout of our UI, mimicking preset layout functionality.

The changes I'd like to see are mocked below:

/hud
USAGE:
 /hud [UI element] [subcommand]

→Alters properties of various UI elements.

>>UI Elements:
 (Same as original command)

>>Subcommands:
 on
  Show element.
 off
  Hide element.
 scale [number 60-140]
  Resize the element to the percent supplied. Percentages available: 60, 80, 90, 100, 110, 120, 140.
 move [X 0-1000] [Y 0-1000]
  Move the top left corner of the element to the position supplied. Displays the element's current position when no position is given.

Toggle between on/off when no subcommand is specified.