Quote Originally Posted by Endemerrin View Post
IMO, kill two birds with one stone.

People want a more prominent death penalty. Make players lose anima on death. Gives people a reason to not die, counter-balances the effectiveness of "blood ports", and makes teleporting a much more coveted system. Perhaps tweak the regeneration rates / maximum amount stored down a bit as well.

Players will be more inclined to use Chocobos and Airships to save their anima for emergency ports.
But what would happen if you have 0 anima and you die? It wouldn't really solve the problem.

I wouldn't like them to remove to system. Why not restrict it. You should only be able to teleport at aetherytes.

For the casual players, anima would still be there. It is really convenient if someone logs in and wants to do just a couple of leves.

For the hardcore players, who run out of anima in a minute, chocobos would allow them to move in the region. And airships between regions.