^This, i like this idea a lot.IMO, kill two birds with one stone.
People want a more prominent death penalty. Make players lose anima on death. Gives people a reason to not die, counter-balances the effectiveness of "blood ports", and makes teleporting a much more coveted system. Perhaps tweak the regeneration rates / maximum amount stored down a bit as well.
Players will be more inclined to use Chocobos and Airships to save their anima for emergency ports.
Last edited by Veasna; 03-13-2011 at 02:03 AM. Reason: spelling, alot is not a word :s
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