Today was the first time I've hit fatigue on a DOH class. When I hit fatigue on a DOW class, it wasn't a big deal, especially when they increased the SP gain in a recent patch. When ranking up a crafting job, there is an increase in materials, and of course, time. Of course there is an increase in time with any class but for a DOH class there is an increase in expenses and prep time.

Does anyone agree that there is a greater time sink when it comes to hitting fatigue as a DOH class? Hopefully SE can address this issue.