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  1. #71
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by NoctisShiva View Post
    *SNIP*

    kiss of the wesp/viper: not the skill on its own but would like to see some changes that requires us to actually stance dancing, it doesnt even really make some differences which one you choose ( sure stun is sometimes better then silence but get resisted after 3 times and some skills can only be silenced not stunned ) so now you choose just one before the fight and thats it, would like too see some more too it where you would actually see which stance you use

    *SNIP*
    I have Mug on my hotbar. When I'm doing bosses, I keep Viper on for the HP return (it's not much, but hey...).

    When I'm doing dungeons, I keep Wasp on for the Stun. I spam it, too, as a free hit and to help the tank.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #72
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Tri-Bind on SMN. Because Bllzzard II is better in every way except for PvP utility. I use Sustain, but not because I want to, but because I'm bad at managing Ifrit's positioning. I feel like pets should have better regeneration to begin with. Physick is useless on SMN as well.
    (0)

  3. #73
    Player
    ruphk's Avatar
    Join Date
    Dec 2015
    Posts
    7
    Character
    D'c Ross
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Thunder 2 I wishes it was an AoE and Thunder 1's duration was longer maybe switch the times for thunder 1 and 2. And make freeze give 3 stackes of UI under Enochain.
    (0)

  4. #74
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Almost all the DRG skills are useful. The only single useless skill is Feint (and maybe cross class maim).
    To be fair, if Feint actually works as intended against all enemies, it would be pretty broken in Savage.
    (0)

  5. #75
    Player
    NineFouryFive's Avatar
    Join Date
    Nov 2015
    Location
    CT
    Posts
    10
    Character
    Gwendolyn Highwind
    World
    Cactuar
    Main Class
    Bard Lv 70
    1) Feint
    2) I really see no point at all in using this skill for anything practical at all and it slows down the rotation, does not really seem worth it to me.
    3) If they made this a cooldown skill I really think it would be more useful

    I mean I am a new player but not new to RPG's this skill really is worthless IMHO.
    (0)

  6. #76
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    I've been looking for a reason to use BLM's Lethargy in PvE. I can't seem to find a use for it, but if there's anything I'm missing, I'd love to know so I can improve myself.
    (0)

  7. #77
    Player
    FunkyBunch's Avatar
    Join Date
    Dec 2015
    Location
    Uldah-Thanalan-Exodus
    Posts
    513
    Character
    Imai Blackren
    World
    Exodus
    Main Class
    Ninja Lv 71
    I can't think I've ever used surecast as a BLM.
    The only way to make it useful is to allow us to cast while moving for one spell. (They could add an MP drain based on distance traveled to make it not OP).
    (0)

  8. #78
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Surecast is pretty good in A4 normal once doll hit on you in quarantine, your cast wont interrupt.
    (0)

  9. #79
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by FunkyBunch View Post
    I can't think I've ever used surecast as a BLM.
    The only way to make it useful is to allow us to cast while moving for one spell. (They could add an MP drain based on distance traveled to make it not OP).
    Can use it to stand in AoE's that would otherwise interrupt your casting, used it regularly in T11 to stay in Nerve Gas. But I'm not sure if there's any worthwhile things for it now.
    (0)

  10. #80
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FunkyBunch View Post
    I can't think I've ever used surecast as a BLM.
    The only way to make it useful is to allow us to cast while moving for one spell. (They could add an MP drain based on distance traveled to make it not OP).
    I pop off surecast whenever I snap aggro off of the Tank. Most of the time it's not an issue, but if the Tank is undergeared or just plain sucks it can come in handy.
    (0)

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