Quote Originally Posted by Magis View Post
You are taking a small experience and aren't looking at the other things it effects.
Of course I'm looking at the other things it impacts. I played FFXI for years. It was my first MMO experience. I quit FFXI for FFXIV, to have a completely new and different experience. I remember the overworld in FFXI being mundanely annoying to get anything done. Sometimes you wouldn't even get through a CS for a mission before the mobs respawned and aggroed you again. Most of the time you couldn't run away. The mobs would follow you to the zone lines, and you had to pray you'd get into the other zone before they killed you. Random harder mobs would wander through your experience camp and slaughter you. There was a ton of "risk" with very little "reward."

As far as my example of the crystal drop... That wasn't my point. My point was setting out to do one objective, but being interrupted by something aimless, and needless. Even on FFXIV, I sometimes get annoyed when Titan aoes a mob I don't need. Because it's pointless for me to kill that mob. It wasn't my goal to kill it. Yet, sometimes I have to. FFXI was ten times worse in that regard. There were so many annoying ways to aggro some other pointless mob, that you never intended to fight in the first place. And nothing ever is rewarding about defeating a mob you don't need; on either game.