Quote Originally Posted by Kogasan View Post
It's not time consuming for me fortunately. I have more then enough time on my hands then I know what to do with. Was just saying to those who want this game to be more hard core doubt it will ever happen.
I'll have to disagree. In a reddit post, I'll link if I could find it later, there was a statement by Yoshi that if dungeons were to be more complex they'll make more optional raid like dungeons (4-players) just for those hardcore players. Alot of my buddies who have jobs and families of their own with little children and grandkids are casual players (I don't even know what that word means anymore) even said that dungeons were too straight forward with no to little diverse paths and are uninteresting, well except for looks, duh :/. So there's my 2 cents for more innovative content that focuses on core gameplay. Maybe risk factor would be mentioned at some point in the future for some new mode or something.