What? If Heavensward did anything right, it was the storyline. It was leagues ahead of the filler story that was ARR, and better than 2.0.2-5 (2.55 topped it though). Everyone I know feels the same way to, the story was fantastic. Now 3.1's story?... yeah, that was shoddy to say the least. But I suppose 3.1 has been a disappointing patch all around for most.
See, you had me and then you had to go and be so mind-warpingly wrong that I don't even have words to adequately capture the depth of it.
I will cry for the monumental loss that is the great RyuRoots.![]()
But I'm basing this off the increased amount of complaints on both the official forums, Reddit, and my in-game friends. Yoshida set us for disappointment, "We had to play it safe for 2.0, but we'll try new things with 3.0", "We had to play it safe for 3.0 as it was our first expansion launch, but we'll bring new things with 3.1", and then we got... the Diadem. Content hated by a substantial amount of people, a 90 minute grindfest that had my fingers hurting after 2-3 runs. The 3.1 story was a setup chapter, in a similar vein to Alexander part 1, but no one liked that either. Duty finder was broken, Anime weapon and the side quest line was delayed. Oh, and last but not least, no Ishgard housing.
Void Ark is probably the best piece of content for me since 2.4, great story, great boss design, great music, etc. I don't think it makes up for the Diadem and the dungeon we had to give up for the Diadem (I find dungeons infinitely more fun than that piece of content).
Well.. 3.1 story wasn't that great. I mean, especially compared to 2.4, 2.5, 2.55 and 3.0. I'd give it a 6, as it was mildly interesting, but had no real spins, twists or character development, and it was light on humor, action, romance, and drama.
Features wise? 3.1 has been pretty disappoint.
New Dungeons? Quite uninteresting / easy
New Void Ark? Way too easy, no coordination needed, the entire epic feel of the 24-mans was just absent - the best part of this is the story
New Exploration Missions? Would be nice if we actually explored in these. Nah, let's just stand still and kill mobs with zero to few mechanics in the same spot for 90 minutes, wipe our eyeballs clean of blood, and queue up again!
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