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Thread: Strength Tanks

  1. #281
    Player
    Galibier's Avatar
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    Jan 2016
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    Galibier Takahashi
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    Hyperion
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    Paladin Lv 51
    Have a question... Not as to what is better (I gave my opinion on that) rather I have just been thinking "why the different methodology" that leads to the straight up Str>Vit debate.

    Every other MMORPG I have ever played had tanks looking at three things, usually in this order...
    eHP (effective hitpoints)=aggro managment
    Utility
    DPS.

    For those that may not have heard eHP (maybe mentioned earlier but a lot of pages here) before it is basically adding up you HP pool and static mitigation, here defense, (no avoidance or CDs) to figure out how much damage you are guaranteed to survive. I really haven't seen this addressed number wise and as a numbers driven kinda guy am curious how/when you know/prove you have the adequate eHP?
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  2. #282
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    Quote Originally Posted by Nektulos-Tuor View Post
    In 2.0 everyone rolled strength/vit gear.
    yes ! it's just now it tend to be more forced in 3.0
    but everyone act like it's new
    (0)

  3. #283
    Player
    Immut's Avatar
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    Character
    Kaye Esdarke
    World
    Hyperion
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    Pugilist Lv 100
    Quote Originally Posted by Galibier View Post
    For those that may not have heard eHP (maybe mentioned earlier but a lot of pages here) before it is basically adding up you HP pool and static mitigation, here defense, (no avoidance or CDs) to figure out how much damage you are guaranteed to survive. I really haven't seen this addressed number wise and as a numbers driven kinda guy am curious how/when you know/prove you have the adequate eHP?
    if you don't die in one hit, you have enough hp. healers are ridiculously strong in this game compared to others. you'll be at full hp from nothing in less than two gcds.
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  4. #284
    Player
    Whiteroom's Avatar
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    T'erra Branford
    World
    Jenova
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    White Mage Lv 80
    Quote Originally Posted by Immut View Post
    if you don't die in one hit, you have enough hp. healers are ridiculously strong in this game compared to others. you'll be at full hp from nothing in less than two gcds.
    Really you shoud be counting one hit and at least the auto attack that follows. Admittedly, I like to pad it a bit more since I'm not a static raider and mostly run DF, so you never know the quality of the healer you will get.
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  5. #285
    Player
    Galibier's Avatar
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    Galibier Takahashi
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    Hyperion
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    Paladin Lv 51
    Quote Originally Posted by Immut View Post
    if you don't die in one hit, you have enough hp. healers are ridiculously strong in this game compared to others. you'll be at full hp from nothing in less than two gcds.
    Yes but I am one of those guys who HATES Zen like that. If things go south I like being able to later see, with some objectivity, was it my gear/stats? Did I flub the rotation? Was it the healer or was it just the rng goddess kicking me in the nuts? I have never been one of those people to say "if you don't get one shot...if the tank doesn't die... If the mob dies.." When it comes to my own performance. I don't hold other people to that same rule (at least out loud lol) but yeah... Hard to kill the min/max mindset. Heck back in EQ2 I once did a month of raids. 1/2 wearing one hat and 1/2 wearing another because one had better stats but the other a more powerful proc to figure out which hat was the most effective.
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    Last edited by Galibier; 01-11-2016 at 05:42 AM.

  6. #286
    Player
    Alistaire's Avatar
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    Character
    Your Character
    World
    Sargatanas
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    Blue Mage Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    In 2.0 everyone rolled strength/vit gear.
    In 2.0 it was especially good because the accessories were easier to cap both, I think you had room for 3 more slots after adding VIT, and had DEX too which affected parry at the time, which was a small boost but overall every aspect of the 2.0 hybrid accessories were the best.
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  7. #287
    Player
    AI_wass's Avatar
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    Aug 2015
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    Character
    Ire Works
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    Balmung
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    Dark Knight Lv 60
    Quote Originally Posted by Galibier View Post
    Yes but I am one of those guys who HATES Zen like that. If things go south I like being able to later see, with some objectivity, was it my gear/stats? Did I flub the rotation? Was it the healer or was it just the rng goddess kicking me in the nuts? I have never been one of those people to say "if you don't get one shot...if the tank doesn't die... If the mob dies.." When it comes to my own performance.
    That's well and fine, but content and class mechanics are structured very differently between EQ2 and FFXIV. For tank survivability, there is a fairly clear minimum HP threshold that needs to be met, and that is right around 16000-16500. Every tankbuster and following autoattack is survivable once you hit that threshold, assuming your healers are on point. After that threshold has been achieved, if you're looking to min/max there is no other way to build other than to optimize damage. There are no item procs, fights are very scripted and methodical. All that remains is to push damage and phases, and comfort be damned.
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  8. #288
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    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
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    Balmung
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    Arcanist Lv 70
    Quote Originally Posted by kensatsu View Post
    yes ! it's just now it tend to be more forced in 3.0
    but everyone act like it's new
    Not really. People just use strength gear.

    People who are rich use Vit+Str Jewelry.
    (0)

  9. #289
    Player
    Galibier's Avatar
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    Galibier Takahashi
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    Hyperion
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    Paladin Lv 51
    Quote Originally Posted by AI_wass View Post
    That's well and fine, but content and class mechanics are structured very differently between EQ2 and FFXIV. For tank survivability, there is a fairly clear minimum HP threshold that needs to be met, and that is right around 16000-16500. /snip.
    Oh I know some of the mechanics are different. I just used procs as an example as to how nutty I can get with numbers lol. That 16000-16.5 is a good starting point for me to work with though, so thanks .
    Tbh I just find the number crunching fun.

    On a side note it will be interesting to see how much, if at all, this debate changes with 3.2.
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  10. #290
    Player
    Morzy's Avatar
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    Gridania
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    Morzone Vandalfo
    World
    Siren
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    Pugilist Lv 90
    You know. I use to be a WHM, it was my first job and i was terrible at it. But if there was one thing i hated about WARs was that they used VIT accessories. Why? Because a WAR gains back hp through attacking mobs with Bloodbath and you better believe STR accessories are gonna help more than VIT cus unlike those VIT WARs the STR actually take advantage of Bloodbath and despite what you think they made my job easier and healed themselves. But are you excluding WAR? Nope
    (0)

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