Didn't the OP just do the exact same thing: telling people how to play? What a foudroyant reply on your part.
People should indeed play how they want to. At the end of the day we can choose who to play with mostly. DF is somewhat a surprise who you will end up with though. Then again, DF content isn't exactly impossible when you run in to one of them VIT hero tanks.
I just hope new/starting tanks will try to figure out how tanks work on there own and try to filter random "advice".


I saw a funny pic on Facebook today and I thought that was the funniest image I'd seen all day....until I read this XD





Having a bloated HP pool doesn't improve tank DPS either, and doesn't really improve survivability by much once you're past a certain threshold. You shouldn't have less HP than a DPS anyway unless that DPS is more geared than you.
Strength really does help for a Paladin when you're pulling a raid boss and the DPS are expected to open up a can of whoopass right off the bat. I have a serious dislike for tanking in full VIT gear now and would sooner spend the money for melds. When I pull in full Fending, I always feel like I'm riding the bleeding edge of hate throughout the opening phase of the fight whether I actually am or not.If you say that you hold hate better then you must never flash or taunt , seriously if you do your threat generation rotation properly you will hold hate and once again when you die due to your low hp your threat generation goes to zero.
It's not at all like that, because a tank's defense values are significantly higher and they have defensive cooldowns.It is not a healers responsibility to spend an insane amount of time and mana keeping you alive when you choose not to talent properly, it's like healing a dps that thinks he is a tank.
VIT doesn't raise your defense at all. It just bloats your HP pool.
If you do it right you can cause massive damage to mobs and not die in the process.In conclusion is you want to play a dps class then roll one otherwise learn to play as the role you selected which means you are there to take damage not cause massive damage to mobs and die in the process.
Defensive cooldowns. Learn to use them. Learn to love them.


High HP just gives a healer an illusion that they have health to play with to provide them more DPS time.

In my opinion balance is the best approach, i got all stats allocated in STR and use 3 VIT Acc and 2 DPS Acc. This way i got approx 19k hp and do decent dmg as a DRK.
I have a legitimate question, and don't want to start another thread. I see compelling arguments for and against str tanking. My question is, why is it even a thing, and why would end end game content require str tanking, when the very design of the game itself right down to the loot casting system spends all 60 levels telling tanks they can only need vit accesories, since that is the stat For Them. Why should players have to learn from verbal harassment in their first alex runs from some elitist raid grinder dudebros and not in game suggestions
Because this game does a piss poor job of teaching you how to play your role. And this design you speak of is rife with hypocrisy. On one hand they put in super tight DPS checks and on the other hand they don't give you any legal method of optimizing your DPS. It's a mess and they're trying to remedy it by putting in some training / tutorial mode a few years late.I have a legitimate question, and don't want to start another thread. I see compelling arguments for and against str tanking. My question is, why is it even a thing, and why would end end game content require str tanking, when the very design of the game itself right down to the loot casting system spends all 60 levels telling tanks they can only need vit accesories, since that is the stat For Them. Why should players have to learn from verbal harassment in their first alex runs from some elitist raid grinder dudebros and not in game suggestions

The reasons :
1. As a tank you want to tank, you don't want your healer, MNK or DRG tanking instead
2. You have healers, cooldowns, you can see how much damage can do a tank buster then you just have to do the maths and be able to push buttons to know how much HP you need
3. A full VIT tank is currently a dead weight, the content we have at the moment requires tanks and healers to dps, also the less dmg you deal the more dmg you take because the longer you take damage and MP consumption for healers becomes unbearable
4. Why complaining about the dual role of tanks while it makes them funnier to play than just turtling.
Last edited by Melch; 12-07-2015 at 06:24 PM.

So if all the tanks who put their bonus stats into VIT instead of STR would get 717 HP. The math I used was 35x20.5=717.5. I was told at 60, 1 VIT=20.5 HP. Would that 717 save a tank? Probably not. I picked my accessories based off which ones had skill speed on them. So I have a mix of DPS and Tank jewelry. I'm probably loosing 2-3k HP on my DRK. Which I don't think would be a game changer. I suppose if you feel like the reason you're dying so much is your lack of HP, maybe you should watch your healers. That's probably more of the reason your dying rather than that missing 2k HP.
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