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Thread: Strength Tanks

  1. #31
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    We aren't sure just yet how patch 3.2 will adjust the formula for tank damage, so the op might be right a couple months from now. The way things are now, stacking a lot of Str and Vit is best so melded accessories with both was ideal in 2.x series, that's why they have delayed releasing higher item level crafted accessories until they make adjustments.
    (0)

  2. #32
    Player Februs's Avatar
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    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by fm_fenrir View Post
    I was hoping someone with 200 left side gear might give numbers instead of being snide.
    Fair enough lol.

    Sadly, I could no longer give you the exact numbers for that bracket. Most of my Tank gear has graduated to 210, and a lot of it is upgraded so there is no going back (short of buying a whole new set). The best I could probably do to fill this request would be to scale back down to 190 with a full Str set and Hive weapons (pretty sure I still have all that stuff kicking around somewhere) to make things completely even... but honestly, I don't think there would be a point. I'm not logged in now, so I can't give you the exact numbers, but the enhanced vitality traits and status buffs from our soul crystals pretty much preclude the possibility of Tanks having an equal to lower Hp pool to Dps (even a Drg). Given that all gear scales roughly the same way with item lvl, it's a pretty safe bet that the result would be the same regardless of the item lvl bracket (190-200-210).
    (0)
    Last edited by Februs; 12-06-2015 at 06:29 PM.

  3. #33
    Player
    Bashum's Avatar
    Join Date
    Sep 2014
    Location
    Alberta, Canada
    Posts
    106
    Character
    Bashum Gudd
    World
    Gilgamesh
    Main Class
    Warrior Lv 66
    Wow, this sure has a lot of replies in a short period of time. Objective achieved I guess.

    In short: Full STR is fine, once you have the necessary defense and VIT to survive any major tank busters with a decent buffer. Any VIT above that is basically a wasted stat.

    If you run into STR tanks that are dying that easily, it's typically because of failure to use cooldowns appropriately.
    (0)

  4. #34
    Player Februs's Avatar
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    Jul 2015
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    Ul'dah
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    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rufalus View Post
    We aren't sure just yet how patch 3.2 will adjust the formula for tank damage, so the op might be right a couple months from now. The way things are now, stacking a lot of Str and Vit is best so melded accessories with both was ideal in 2.x series, that's why they have delayed releasing higher item level crafted accessories until they make adjustments.
    That's a fair point, but to be honest, I don't think we're going to see too dramatic of a change to stat allocation. for one, there would be a problem to retroactively applying stat changes to previous encounters. SE still has to work with the old content of the game. They can't go changing things willy-nilly without considering what it might do to previous encounters or old meta. It's not like they can somehow divorce Str from Crit and Det (especially Det), and guess what's on most of that old gear.

    They also can't do anything that would risk making Tanks too under/over powered for the end-game raids. Lower Str scaling for tanks? Good luck with those Dps checks. Balance Tank Dps scaling with a mix of Vit/Str? Sure, but that's not really going to change anything for Tanks who already prioritize Str. They didn't say they're changing the Vit-Hp ratio at all, so additional Hp is irrelevant to Progression groups that can already clear with full Str. So the only real question would be how would the Str/Vit scaling stack up to traditional Str/Det. To make tanks use the Vit gear, it would at least have to be equal to the benefits they'd see out of a Str set... which would mean that it would really make no difference at all. You could go full Str or full Vit and get the same benefit, maybe more since you'd have additional Vitality that you don't even really need... That doesn't sound very balanced.

    You also got to remember that the whole reason they said they were doing this was because Melded accessories were often better than the ones dropped in Savage. They only want to make Savage accessories relevant for progression groups and avoid putting undue burdens on a single class for progressing (Ie: Tanks should not have to spend Millions upon Millions of gill on Materia just to do end-game raids while healers and Dps get away with using dropped accessories). I don' think they're going to make such dramatic changes just to see this happen. I could be wrong, though. It's all speculation at this point.
    (0)

  5. #35
    Player
    Sapphidia's Avatar
    Join Date
    Aug 2013
    Posts
    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Always hard to know how to respond to such trollbait threads.

    The original post is ignorant, uninformed, 100% incorrect and bears no regard for any kind of nuance of gearing. The original -poster- is either a horrendous player that has no understanding of the way stats work in the game, or is an obvious troll trying to create a 400 page rant at which other trolls provoke the more experienced tanks who try to help.

    The problem is when new players go to the tank forum and see a thread like this at the top of the page, and thus see this ranting post and assume that it's correct. It's on a forum, it's got lots of replies, it has to be correct surely. Unfortunately the only way to correct the post is to reply to the thread... which keeps the circle going. Same thing happens regularly in Balmung /shout in Idyllshire where certain uninformed tank trolls try to convince the playerbase that full vit is the only way to go and you're a failure if you even think about turning on sword oath.

    Balancing a desire to not fan trollish flames vs a real desire to HELP the community and make newer tanks better at their job is not an easy task when people like OP post threads like this.
    (14)

  6. #36
    Player
    mdha02's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    170
    Character
    Tatazan Notestine
    World
    Faerie
    Main Class
    Astrologian Lv 60
    How much does 1 VIT=to HP?
    (0)

  7. #37
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    At level 60 it's 20.5 HP per vitality point.
    (2)

  8. #38
    Player
    Kienkarajo's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    214
    Character
    Kienkarajo Tekura
    World
    Cactuar
    Main Class
    White Mage Lv 90
    I used to be a full VIT tank but since this Strength Tanks thing started I switch and I like it. I keep my STRG gear and VIT gear all the time If I know that I can handle the damage and also my healer I go full STRG in the other hand if I see my healer struggling or in heavy dmg fights (such as Thordan Ex) I change to my VIT gear and I use one of those items to reset my stats, I always carry 20 or so just in case, at least that's what I do.
    (2)

  9. #39
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by OogaShaka View Post
    It is not a healers responsibility to spend an insane amount of time and mana keeping you alive when you choose not to talent properly, it's like healing a dps that thinks he is a tank.
    Piffle.

    Next you'll be telling me to turn on Grit.
    (1)

  10. #40
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    As a WAR, I have over 20,000 HP (and over 16,000 in Deliverance) and I'm only at i193. I have all 35 of my bonus points in STR and 3 out of 5 accessories are slaying. Sorry, I will continue to play my WAR as I please.
    (2)

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