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Thread: Strength Tanks

  1. #211
    Player

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    Jul 2011
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    1) Str or Vita don't make a bad tank, cause str or vita tank should keep aggro and be healable, off course not be able to keep aggro/ get too hard to heal, is what we can call a bad tank,
    Str tank have to be more exeperienced with the CD than a vita tank, because if the Str tank is too hard to heal, it's a also a bad tank, at this rate he should go for vita and get more exp with the CD before wear str accesories. Str tank don't have to say to a vita tank he is bad, because there good str tank caring about be tanky with a very strong use of the tank utility and bad str tank only carryng about dps but a hell to heal, this bad str tank should go back to vita and get learn to care on being tanky before wear str accesories.

    2) Str accesories is not only 5% of strengh

    3) Provoke give you the aggro of the previous better aggro player on the fight +1, so pull with provoke give you 1 of aggro. it not a skill for pull. it's a skill to get aggro back from a other player.
    You should use Blood bath/fight on flight/ shield lob/ scorn/ the rage of the halone combo to open as MT, it's a good opener and you don't kill too much of usefull CD to open the fight.
    (0)
    Last edited by kensatsu; 12-25-2015 at 07:23 AM.

  2. #212
    Player
    Sapphidia's Avatar
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    Aug 2013
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    405
    Character
    Sapphidia Wulfhaven
    World
    Balmung
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Enesuia View Post
    Though, I don't lose threat with it o.o because I continue to pull threat, and using it before shield lob or any other skill is even better. Never had issues with it lol
    Yes, you didnt lose threat because of your OTHER ABILITIES. The Provoke on the pull does basically nothing. It's not "negative", but basically it has zero impact compared to just opening with Shield Lob. You could do a freaking Manderville dance before you pulled and then "never have issues" too, and the Manderville dance would have been about as useful as pulling with provoke.

    Opening with Provoke is bad because you -might- need to use it within the first 40 seconds of a pull of something goes wrong. Of course, in most cases you likely wont, but it's just bad practise to use it needlessly when it doesnt do anything worthwhile.

    Quote Originally Posted by Enesuia View Post
    For just a 5% dmg output with Str set.... and reset.
    Full Strength build (5 Slaying Accessories) will generally put out about 25% more damage/threat than a full Vitality build (5 Fending). Most tanks mix and match so might have 2 of one and 3 of another, at least on content they're not super confidant with. Noone is saying vitality is useless, but strength has a huge effect on your performance, so it's always best to only use as much vitality gear as you -need- (generally enough to survive the biggest single tank-busting hit an encounter has, with a little leeway).
    (0)
    Last edited by Sapphidia; 12-25-2015 at 10:34 AM.

  3. #213
    Player
    Syzygian's Avatar
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    Feb 2015
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    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    "Gesture threateningly, placing yourself at the top of a target's enmity list."

    All it does is put you on top, it does not "generate increased enmity" as other abilities do. If you use this on pull, all it does is give you +1, because there is nobody at the top of the enmity list, nobody is even on the enmity list whatsoever because its on-pull. Hence why doing an initial pull with voke is useless. Says it right there in the tooltip.
    (1)

  4. #214
    Player
    Jim_Berry's Avatar
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    Sep 2013
    Location
    Bloomington, Indiana
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    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    I'm a VIT tank 98% of my time when I'm on PLD. While I do mechanics properly, and become less of a heal issues, I'm a bad tank let them say it because I don't MT in STR accessories. I know it's common to wear STR, but what people forget is, that this style was brought on by the developers because they said DPS, Tanks, and Healers need to maximize their dps to clear Alexander Savage.

    The problem is, this mentality is brought over to every other content in the game now. I mean, some tanks did it in Coil, but wasn't necessary. Funny how if Ramuh don't die fast enough due to low dps, the tanks are blamed for NOT wearing STR accessories (I witnessed it happening a lot). This makes the DPS players happy because there is a small burden on them now.

    At the same time, most PF groups (DF as well) wonder why it is taking them so long to get a tank. Basically, outside of Alexander Savage, I should not be pointed at if the mob(s) die slow when I'm on my PLD.
    (2)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  5. #215
    Player
    fm_fenrir's Avatar
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    Jun 2015
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    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Jim_Berry View Post
    At the same time, most PF groups (DF as well) wonder why it is taking them so long to get a tank. Basically, outside of Alexander Savage, I should not be pointed at if the mob(s) die slow when I'm on my PLD.
    PF groups have trouble getting tanks because their demands are usually unrealistic. Anybody with multiple clears or experience to the final phase of whatever fight the PF is for most likely already has a static.

    Anyway, stacking VIT when it doesn't directly benefit your damage is just making your life harder, because all your DPS are stacking their main damage stat and won't hesitate to pop hot deeps on you. You can suffer through lower enmity generation on a VIT stacked PLD, but why would you when you could be enjoying a greater threat buffer from higher damage output and the option of dropping ShO?
    (0)
    #gitgud

    Ongoing mission: Tank everything on DRG. On purpose.

  6. #216
    Player
    Valkyrie-Amber's Avatar
    Join Date
    Mar 2015
    Posts
    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    STR is best stat not only cause of dps but also for the key role of the tank in general to hold hate.

    Many tanks fail to understand more STR = more effective flash enmity too and the only tank that needs to flash really is pld for obvious reasons.

    Additionally cause plds str modifier lacks the same enmity potential as DRK or WAR they should gear more STR than VIT gears after all you have a shield and block beats parry unless wars in tank stance...
    (0)

  7. #217
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    That's right STR = more dps+ more aggro + more selfheal. you should heal more by using blood bath and clemency.
    if you wish to use STR accesories it just mean you will have less vita offcourse.
    what a pld can do to take less damage as possible, if you are not already doing it, you make shieldtron just before every cleave as possible in a fight.
    sit less on CD, you must know when you can throwing CD to be more easy to heal, or when you need to keep absolutely for tank busters.
    This is how it work.
    This is logic, many tank do it for savage but also for everything. Because the str tank need to have some training to get better with CD rotations and be as tanky as possible with str accesories. But it's absolutely not needed and not a requierment.
    And Tank is not bad because them is wearing Vita or Str, it's requiered on Savage that's all
    (0)

  8. #218
    Player
    Valkyrie-Amber's Avatar
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    Mar 2015
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    530
    Character
    Silver Tiger
    World
    Kujata
    Main Class
    Monk Lv 80
    All supposable PLD tanks need to read my troll thread against vit tanks. Yep troll thread cause the PLD's I am targeting do mass pulls but fail to tank do their job. War and Drk don't have this issue.

    I am sick of PLD's saying don't aoe on a mass pull they do. like how else should you deal with a pull 20+ single target like the pld wants? Then pull one small group at a time....

    No other tanks seem to have problems holding hate like the PLD does and yet plds and all other tanks refuse to speak up as it secures the Drk mt War ot position the two tank slots need in a 8 person group.
    (1)

  9. #219
    Player
    RHarris1349's Avatar
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    Dec 2013
    Location
    Ul'Dah
    Posts
    31
    Character
    Kanti Haruhara
    World
    Exodus
    Main Class
    Paladin Lv 90
    What's mana? And "Taunt?" I don't get it...
    (0)

  10. #220
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    fight on flight/bloodbath/scorn/flash/flash/flash/flash it's not so hard, but that's where how strengh can help a pld failling to hold aggro.
    because PLD don't have the same aggro than war and dark. i don't think stacking vita is an issue for a PLD if them is very good. but if there an issue, wear 1 ou 2 str accesories would maybe help.
    We can't hide the fact when we come to the aggro of the pld
    Overpower>flash
    Rage of the Halone>the combo aggro of the two other tanks.
    The rage of the halone is 260 potency.
    But by what you tell, it sound like a pld who don't use flash enough to me
    (0)

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