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  1. #1
    Player
    RiceisNice's Avatar
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    Jul 2014
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    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Giantbane View Post
    I disagree with this. The vast majority of the content is not very difficult and most players can clear it. But it's also good to have difficult challenges for those players who like that sort of thing.
    If normal mode wasn't an undertuned, DF content, then sure. Otherwise, you're acrrying over players who have statics oriented to FCoB slamming their heads onto A3s for the past few months, assuming they were even in a static for that long. Otherwise, if you're omitting savage out of the equation, there's no raid content other than normal mode which is DFable. Being on either (or both) end of the extreme isn't good; If it's too easy, it gets exhausted too quickly. If it's too difficult for most people, well you kinda see where we're at now with the raiding community.
    (5)
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  2. #2
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
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    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiceisNice View Post
    If normal mode wasn't an undertuned, DF content, then sure. Otherwise, you're acrrying over players who have statics oriented to FCoB slamming their heads onto A3s for the past few months, assuming they were even in a static for that long. Otherwise, if you're omitting savage out of the equation, there's no raid content other than normal mode which is DFable. Being on either (or both) end of the extreme isn't good; If it's too easy, it gets exhausted too quickly. If it's too difficult for most people, well you kinda see where we're at now with the raiding community.
    But then is the solution "nerf A3 Savage" or "Establish a midcore level for players who want a challenge, just not one as brutal as A3?" Thordan EX is a prime example of developing a good fight that fits the latter paradigm, though supposedly the devs have said they won't make another quite that difficult, which I find disappointing.
    (0)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
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    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    But then is the solution "nerf A3 Savage" or "Establish a midcore level for players who want a challenge, just not one as brutal as A3?" Thordan EX is a prime example of developing a good fight that fits the latter paradigm, though supposedly the devs have said they won't make another quite that difficult, which I find disappointing.
    I personally think they should leave savage alone, especially if it's premise is that it's meant to be hard. The problem with this is that the "normal mode" is a DF-joke that requires no progression, and savage ends up becoming the to-go to raid difficulty for any and all static groups. It leads to the mess we have now, and honestly it's a bit of a deep hole for smaller servers that's lost their raiding population to transfers.

    Even if they were to nerf A3S and bring the next tier to be just as difficult as pre-nerfed A3s, you'll inevitabily run into the same problem; the novelty of A3s being a "new encounter" because of the nerfs is entirely lost on those who've been slamming their faces onto it for the past few months, versus the non-static raiders DFing into Coil for the first time.
    (4)
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  4. #4
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiceisNice View Post
    I personally think they should leave savage alone, especially if it's premise is that it's meant to be hard. The problem with this is that the "normal mode" is a DF-joke that requires no progression, and savage ends up becoming the to-go to raid difficulty for any and all static groups. It leads to the mess we have now, and honestly it's a bit of a deep hole for smaller servers that's lost their raiding population to transfers.

    Even if they were to nerf A3S and bring the next tier to be just as difficult as pre-nerfed A3s, you'll inevitabily run into the same problem; the novelty of A3s being a "new encounter" because of the nerfs is entirely lost on those who've been slamming their faces onto it for the past few months, versus the non-static raiders DFing into Coil for the first time.
    That I agree on. The devs overshot by making the gap between A3 and any other content so abruptly large. At this point, I think the best way to mitigate that is either by introducing a trio tier like the primals have or releasing more midcore level content. It also brings into question whether servers should be merged. Consider the frequency I hear people transferring, it does seem like they made far too many and smaller ones would benefit from a merge. Of course, housing would be a mess, not to mention the horrible PR.
    (0)