As every other person in this thread has pointed out, the minuscule stat differences aren't going to affect anything. Picking a race because it's "optimized" to your role is incredibly pointless due to how small the stat boosts are. Not to mention that optimizing your character for one role in this manner means that you will be "unoptimized" as you put it for every other role in the game. There is no point in complaining that the stats are different for each race, because at this point they're little more than flavor text. The only time you'll be at an advantage or disadvantage because of it is possibly in the earliest levels where your stats are still in the double digits. If it REALLY bothers you that you don't get that extra 1-2 points of damage in every thirty seconds or so, (which is still random because all attack numbers have a varying range to them to begin with), then you can always fantasia constantly whenever you want to play a different class. I'm sure whoever is directly in charge of the Mogstation would be happy with that.....
Nah, we already have guardian to affect our near pointless elemental resistances. Besides, as far as I know you can't change your guardian period, which means that you'll be having to roll alts to "optimize" your stats for whatever class you want to play. The entire point of the way the game is set up seems to be so you DON'T have to roll alts, seeing as how we can watch any cutscene from any inn room, (baring text bubbles from non-cutscene NPC interactions), and can play as ANY class on the same character with levels being independent and stat allotment being tied to the class itself rather than your character as a whole. The ONLY way they could tie these, (again almost entirely unimportant), stat differences to the guardian would be if you could change it at a whim outside of combat, which would be either pointless or annoying.....
It seems to me though that you're not complaining that you don't have these stats, or that they could make you preform better. You're complaining that in theory someone could preform slightly better than you in the one in a trillion situation that you two would be preforming the exact same otherwise, which is frankly a bit petty that you can't live with the idea of someone doing slightly better than you. The solution to this isn't to change where these slight stat changes come from, but to remove them entirely and just give a flat boost across all the stats based on the average. Again though, this likely won't happen because as small as the stats are, they're almost entirely flavor text, and I'd rather them not even take the time to worry with that change since it really doesn't matter....



Reply With Quote


