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  1. #1
    Player
    Callback's Avatar
    Join Date
    Dec 2015
    Posts
    334
    Character
    Callback Spanner
    World
    Ultros
    Main Class
    Ninja Lv 60

    How To Repair TT Tournaments

    We all know the issue. Win selling ruins the tournament. We need a new scoring system that incentivizes legit matches. Everyone says this, but nobody gives specifics.

    I have the specifics.

    The game already tracks the tournament records of all involved. This new system just requires some tweaking to what data is kept in this record (a few pointers), and some dynamic adjustment on the server's behalf.

    I propose a 3-tiered score system.

    Tier 1: Win Count. This is simply your number of wins. Draws count as 1/2 win. Winning is good, but it's not everything thanks to:

    Tier 2: Value. This is the killer that will make win selling inefficient. Your value is equal to the total wins of every player you have beaten. (A player beaten multiple times counts for each win). Draws are worth half. Value also works to make NPCs a real part of the tournament, and a valuable resource for players to use. They need to have their records tracked just like a player, but the more people they beat, the more they are worth. To account for abnormal numbers of games from NPCs or players who fail to complete all of their matches, value is divided by the number of matches played, and multiplied by the maximum matches for the tournament. This also allows it to adjust on the fly, projecting an estimate so you can gauge the rough value of an opponent you are about to challenge.

    Of course, if you go 9-1 in a 10-match tourney against a single player, each of you would have a value of 9 which is why we move on to:

    Tier 3: Score Score is equal to the total values of everyone you have beaten (draws are worth half). In our 9-1 example, the player with 1 win ends with a score of 9, while the 9 gets a score of 81. 81 sounds high, but it's actually low as a penalty for picking on a weaker player. 2 even players each going 5-5 would earn a score of 125 each, and actually doing well against worthy opponents becomes worth much more than even that. NPCs do not need to calculate score, they can stop at value.

    This system gives every player a score based on their actual performance, weighted appropriately based on the relative difficulty of their matches. Win selling would require an incredibly complex network of huge numbers of alts in order to touch the top slots. Meanwhile friendly win trading ends up giving fairly average scores for people who just want to play together and collect their typical participation reward.

    The one thing about the score system is that score tends to increase exponentially with number of games, so calculations for MGP and platinum rewards would need to adjust dynamically based on the match limit of the current tournament.


    So there you have it. A fair tournament system to counter win selling, give value to NPCs, and make TT tournaments fun and fair for all involved.
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    Last edited by Callback; 12-17-2015 at 03:24 AM.

  2. 12-05-2015 01:44 AM

  3. 12-05-2015 01:45 AM

  4. 12-05-2015 01:45 AM

  5. #2
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,229
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    This system gives every player a score based on their actual performance, weighted appropriately based on the relative difficulty of their matches. Win selling would require an incredibly complex network of huge numbers of alts in order to touch the top slots. Meanwhile friendly win trading ends up giving fairly average scores for people who just want to play together and collect their typical participation reward.
    wasnt that the system to begin with before they changed their scoring system to the actual one? and people bypassed it by creating masses of alts
    (0)

  6. #3
    Player
    dementiondrive's Avatar
    Join Date
    Sep 2013
    Posts
    177
    Character
    Saarna Shani
    World
    Famfrit
    Main Class
    Bard Lv 100
    you can edit your post to bypass the 1000 limit mark.

    on the topic. i have nothing new to bring to this topic. it has been so over done that nothing has been fix or tweaked and a lot of people just simply gave up.
    (0)

  7. #4
    Player
    NessaWyvern's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,920
    Character
    Nessa Goddessly
    World
    Ravana
    Main Class
    Conjurer Lv 96
    Yup, the tourney is somewhat dead in Behemoth. Guess I'll just help my brother get fenrir.... *twiddles thumbs*
    He would much rather earn it with skill. But that option isn't really available.

    What I want to see is some chocobo racing tournaments! Chocobo racing is deader than TT, and I would like to actually race my 300 rating, pedigree 9 chocobo against someone. Not just NPCs
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