Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964

    Openworld Vs Instanced

    Hello FFXIV forum community, I post here today to pose a question.

    Does the community want more openworld of Instanced content? I'll go over the pro's and cons of each system (That I can think of) and leave this thread as a open discussion on how we think the new game should progress.

    *I will admit I am biased towards openworld content, I'd much prefer the game to be open-world focuses*
    [SIZE=6]
    PRO[/SIZE]

    [SIZE=5]Open world:[/SIZE]

    • Don't need a party to enter a area
    • Doesn't require restrictions to how many players can be in the area at once
    • Fosters a server community
    • Fosters solo play
    • Open worlds tend to be larger than instanced ones

    [SIZE=5]Instanced:[/SIZE]

    • Allows for Cross-server play
    • Allows for a easier time to get "Pick up" groups
    • Smaller but more dynamic areas?
    • More goal drivin enviroment
    • Fosters playing with strangers


    [SIZE=6]
    [/SIZE]
    [SIZE=6]
    CON[/SIZE]

    [SIZE=5]Open world:[/SIZE]

    • Harder to find a pickup party
    • Larger zones, but less goal drivin
    • Play experience varies by server
    • Less focus on group content

    [SIZE=5]Instanced:[/SIZE]

    • No server community
    • Can't always play with your friends from other servers
    • Finding a group outside of instanced content will be extremly difficult
    • Little to nothing to do outside of instanced content.
    • Very little solo content


    --------------------------

    Thats all I could think of at the time, personally I'm against turning the game into a series of instances. While I'm hoping that my fears are a gross exageration of the reality of the new game I want to be part of a community, not part of a empty server where everyone just ques up at the nearest "Raid" door waiting for a group of strangers to form up from other servers.

    What does the community think?

    *Please note I'm not trying to say go balls to the walls for one side or the other, a balance is also a option*
    (8)
    Last edited by Jynx; 10-15-2011 at 06:52 PM.

  2. #2
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Open world will always be better than an instanced world. I like being familiar with the people in Lindblum, who to avoid, who to party with, etc.
    (10)

  3. #3
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    definitely open world. if i want instanced ill play diablo 3
    (6)
    Mew!

  4. #4
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    I enjoy open world more than instanced, but I'd still like to see both. As long as there's an equal balance (which I'm pretty sure Yoshi P made very clear that there will be) I'm fine with it.

    Also, I wouldn't say that open world content has less of a focus on group content. It just makes soloing an option, even if it's not recommended. A good example is the stronghold raids.
    (7)

  5. #5
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Small bump hoping this wont be burried by complaint threads, we need more real discussion going on rather than flat out complaints.

    To be more on-topic I believe a balance of Instanced and Open world content could be easilly made, but if the game focuses on "Cross server" play they wouldn't want to make people on different servers "Miss out" on open world content. That's what makes me worry about a ultra heavy instanced content focus.
    (1)

  6. #6
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Both.... Why cant we have both? The camps should stay open, the dungeons as instances. dont ruin it!!
    (7)

  7. #7
    Player
    Travesty's Avatar
    Join Date
    Mar 2011
    Posts
    290
    Character
    Travesty Eidolon
    World
    Coeurl
    Main Class
    Dragoon Lv 90
    Both. Probably about 40/60 instanced/open.
    (1)

  8. #8
    Player
    Lavani's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    260
    Character
    Ace Aether
    World
    Siren
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Jynx View Post
    Hello FFXIV forum community, I post here today to pose a question.

    Does the community want more openworld of Instanced content? I'll go over the pro's and cons of each system (That I can think of) and leave this thread as a open discussion on how we think the new game should progress.

    *I will admit I am biased towards openworld content, I'd much prefer the game to be open-world focuses*
    [SIZE=6]
    PRO[/SIZE]

    [SIZE=5]Open world:[/SIZE]

    • Don't need a party to enter a area
    • Doesn't require restrictions to how many players can be in the area at once
    • Fosters a server community
    • Fosters solo play
    • Open worlds tend to be larger than instanced ones

    [SIZE=5]Instanced:[/SIZE]

    • Allows for Cross-server play
    • Allows for a easier time to get "Pick up" groups
    • Smaller but more dynamic areas?
    • More goal drivin enviroment
    • Fosters playing with strangers


    [SIZE=6]
    [/SIZE]
    [SIZE=6]
    CON[/SIZE]

    [SIZE=5]Open world:[/SIZE]

    • Harder to find a pickup party
    • Larger zones, but less goal drivin
    • Play experience varies by server
    • Less focus on group content

    [SIZE=5]Instanced:[/SIZE]

    • No server community
    • Can't always play with your friends from other servers
    • Finding a group outside of instanced content will be extremly difficult
    • Little to nothing to do outside of instanced content.
    • Very little solo content
    [SIZE=5][/SIZE]

    --------------------------

    Thats all I could think of at the time, personally I'm against turning the game into a series of instances. While I'm hoping that my fears are a gross exageration of the reality of the new game I want to be part of a community, not part of a empty server where everyone just ques up at the nearest "Raid" door waiting for a group of strangers to form up from other servers.

    What does the community think?
    Don't forget people will camp bosses and areas will be more crowded lagging some players. Although I think they should have both types of dungeons.
    (0)

  9. #9
    Player
    Bearforce's Avatar
    Join Date
    Sep 2011
    Location
    somewhere in earth
    Posts
    218
    Character
    Justin Fever
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    instance> open world. period
    (0)

  10. #10
    Player
    UmJammerSully's Avatar
    Join Date
    May 2011
    Posts
    250
    Character
    Bam Sully
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Combination of both, like most have said.

    Open world for the exploration aspects and instances for a more focused, controlled enviroment.
    (1)

Page 1 of 4 1 2 3 ... LastLast