Quote Originally Posted by Sephrick View Post
I agree. Want to know what I'm in for before I spend another cent. If my comp can't handle it then I don't want to invest any more time.
I think they are making the new engine a lot more scalable and in real-time, "flexible" if you will. Think CoD or Battlefield 3. Those games can run on anything between the weakest laptops to the best desktops around, and you can set them to change the graphics quality seamlessly and instantly based on your FPS. Think what you will about those 2 games, but their graphics engines are pretty damn cool the way they work performance-wise! I hope SE follows suit.