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  1. #1
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    While I do see where OP is coming from, I would like to mention this: do we really need reverse-engineering-level math basically anywhere in this game? With so much hand-holding and such vertical gear progression, I really don't think so. Even the any-time-current bleeding edge endgame (currently maybe A3S and A4S?) is just mostly just a DPS check as far as numbers are concerned, and with that - the bigger the better. That small percentage of players who actually do the endgame content will go out of their way to find the absolute best options anyway, and I guess SE just considers this to be a part of that too; for everyone and everything else, there's really no need to worry about it. ... Which is, of course, the subject of an entirely different discussion.
    (1)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by BreathlessTao View Post
    Even the any-time-current bleeding edge endgame (currently maybe A3S and A4S?) is just mostly just a DPS check as far as numbers are concerned, and with that - the bigger the better.
    Except for accuracy.

    When I found out I only ever need 650, even if I do ultimate endgame A4S, I had almost 800 of that stuff on my gear >_>
    I would have paid closer attention to my gear choices if I had known sooner I don't need that much.
    (1)