Results 1 to 10 of 12

Hybrid View

  1. #1
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    Macros execute one line per frame. So at 30 fps, it will execute the 15th lines 0.5 seconds after the macro is pressed.

    I setup combo macros so the first action will create two difference paths ...
    This Dark Knight macro goes into the RAU slot on crosshotbars1 & 2.
    /macroicon Syphon Strike
    /macroerror
    /action Syphon Strike <le>
    /macrolock
    /crosshotbar set Delirium 1 RAD
    /crosshotbar set Souleater 1 RAL
    To reset the slots, the first action in the combo is a macro which the RAR slots on 1 & 2.
    /macroicon Hard Slash
    /macroerror
    /action Hard Slash <le>
    /macrolock
    /crosshotbar set Spinning Slash 1 RAD
    /crosshotbar set Power Slash 1 RAL
    So when I perform the actions.. it goes...
    TO

    Still Macros are still far too limited, and poorly planned and thought out. Many actions aren't available thanks to level-sync... yet they still end up wasting space on your hotbar. Other actions aren't available unless certain conditions are met, yet they too are always visible. Idiotic, is what it is. No doubt the UI dev teams never bothered playing WoW. Hiroshi Minagawa doesn't really seem to have a clue when it comes to macros or hotbars or actions or anything that you'd expect the head of UI development would have a grasp of. His treatment of macros, removing key functionality w/o reasons likely fueled by a personal bias against macros and there purpose. I've lost all faith in the man. Only thing he's good at is coming up w/ elaborate excuses why things can't be improved. (Okay that's a little harsh. But seriously, what's it gonna take to get this guy to do something?)
    (2)
    Last edited by Laraul; 01-15-2016 at 11:17 AM.