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  1. #71
    Player
    TatoRazzino's Avatar
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    Jul 2015
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    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    You don't even need Ewers if tou time LA with CO because AST uses less MP than a WHM does. People just look to the tooltips and say "WHM has two MP buttons, AST has one. Therefore, WHM has better MP management than AST". WHM still starves more than AST, and I've played both; the difference is that you see numbers flashing as WHM, while AST is more passive about it.
    (0)

  2. #72
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TatoRazzino View Post
    You don't even need Ewers if tou time LA with CO because AST uses less MP than a WHM does. People just look to the tooltips and say "WHM has two MP buttons, AST has one. Therefore, WHM has better MP management than AST". WHM still starves more than AST, and I've played both; the difference is that you see numbers flashing as WHM, while AST is more passive about it.
    Having raided on both, I have to flat out disagree.

    It is more complex than the number of MP restore buttons though.
    (8)

  3. #73
    Player
    AzureFlare's Avatar
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    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Well of course it is more complex, but in their zealotry people forget that WHM vs AST personal DPS is actually really close on a raid boss target (accuracy checks) and their mana restorations are pretty much the same unless your RNG is super biased, like "10 times Spire 8 times Spear 4 times Bole on bad moments"-biased. Encounter context matters a whole lot more than people give it credit for.
    (1)

  4. #74
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kabzy View Post
    Can't agree with this at all. With the addition of Assize, MP is so much easier to manage on WHMs now. The only real way to get OOM is if you're not using Shroud/Assize when it's available or if you're overhealing like crazy. I thought MP management was a huge factor in learning WHM back in 2.x, and that's now relatable to AST only. Ewer is a very weak MP regen, and usually not even worth using unless you're in a very dire situation.
    You're also forgetting that, AST MP costs are lower for spells of the same potency as WHM. That means you spend less MP during a boss fight as a AST than a WHM, meaning their MP management is very much on-par with each other
    (2)

  5. #75
    Player
    technole's Avatar
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    Jun 2014
    Location
    Gridania
    Posts
    1,972
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Velox View Post
    You're also forgetting that, AST MP costs are lower for spells of the same potency as WHM. That means you spend less MP during a boss fight as a AST than a WHM, meaning their MP management is very much on-par with each other
    Not to mention AST should be taking advantage of their toolkit to dramatically cut MP costs of skills during key moments of a raid. Lightspeed and Synastry help tremendously.
    (1)

  6. #76
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Velox View Post
    You're also forgetting that, AST MP costs are lower for spells of the same potency as WHM. That means you spend less MP during a boss fight as a AST than a WHM, meaning their MP management is very much on-par with each other
    Not to mention, one normal Ewer card restores roughly the same amount of MP that Assize does. The only reason it FEELS that WHM is better is because they have more MP free heals.
    (2)

  7. #77
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Risvertasashi View Post
    Having raided on both, I have to flat out disagree.

    It is more complex than the number of MP restore buttons though.
    CO adds about two refresh ticks for LA, which restores around 10% of your MP. If you're starving, you can line up those two skills 100% of the time. The amount of MP you save from Freecure procs matches what AST saves for lower MP cost for pretty much all healing spells. You can add Ewers to that. You probably have less MP problems with WHM because you're more used to it than you are to AST.
    (0)

  8. #78
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TatoRazzino View Post
    CO adds about two refresh ticks for LA, which restores around 10% of your MP. If you're starving, you can line up those two skills 100% of the time. The amount of MP you save from Freecure procs matches what AST saves for lower MP cost for pretty much all healing spells. You can add Ewers to that. You probably have less MP problems with WHM because you're more used to it than you are to AST.
    I use the full toolkits of both jobs. The only thing I don't do on your post--I tend to prefer party buffs over self buffs, when RNG permits. Of course, if I really can't do anything else, I'll use the ewer.

    edit: To be clear, I don't run out of MP on either job in the course of normal healing.
    (1)
    Last edited by Risvertasashi; 12-05-2015 at 06:24 AM.

  9. #79
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Risvertasashi View Post
    edit: To be clear, I don't run out of MP on either job in the course of normal healing.
    For clarity sake, what do you define 'normal healing' as? Just so we're all on the same page.
    (0)

  10. #80
    Player
    Mibgestalt's Avatar
    Join Date
    Oct 2015
    Posts
    86
    Character
    Keiten Shinkugan
    World
    Exodus
    Main Class
    Machinist Lv 60
    I think AST lacking the MP regen that WHM does is an easier argument to make when it comes to balance.

    Yes, WHMs spells cost more, but that's more than offset by Freecure over the course of a usual fight. I think the actual math puts it in favor of a WHM overall.

    If we're making direct comparisons, then LA = SoS, which leaves the only realistic answer to Assize to be some combination of Ewer, CO, and Lightspeed (though, Assize is a potent MP tool not just because it restores MP, but because it is 1000+ MP worth of healing for free, but I'll ignore that for now), which compared to a WHM, mostly require the AST to give some of their raid utility up (not saying that choice is a bad thing, but it makes MP more dynamic and strategic for AST).

    On paper, for now, it probably works out, but this really stems back to my main issue with a lot of theorycrafting when it comes to Astrologian. It's very easy to look at the math and say "well look you only need ___ number of ___ to match (other job's) _____" for any given fight! But if your signal that two classes are perfectly balanced is that if one gets a certain amount of an RNG mechanic on multiple fronts to match another's MP/mitigation/damage, then it's not truly a fair comparison within FFXIV's raid scene.
    We all know that FFXIV raids are heavily scripted, and basically 100% reliable in terms of mechanics. If we saw more encounters that highlighted adaptability in gameplay and spell choice, I doubt we'd see as many ASTs feeling slighted, but as it is, the RNG of cards doesn't really mesh well with the way FFXIV's raids are designed.

    But the above junk is really just my opinion. If you want a concrete, pretty much irrefutable concern regarding Astrologian MP, it's that going forward they are the only healer whose MP regen abilities don't scale with Piety in any sort of way. Every point of piety on gear will create a widening gap in MP management ability between AST and the other healers. It could end up not being an issue, but design-wise it's definitely a glaring potential issue.
    (2)

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