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  1. #10
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Laerune View Post
    I second this answer. I have been told by many that Monk is a exciting, skillbased class.
    Monk is actually quite scripted. Probably the most scripted actually. Once you have monk muscle memorized, playing it is pretty much like autopilot.

    The only real variance in monk rotations is in openers, after that everyone is guided strongly by the form system and rotations end up being pretty much identical as it all becomes about maintaining GL3, DK, and DoTs while using the other skills when refreshing DK and DoTs isn't needed. During downtime you have a choice between form shifting to try to keep GL up or building chakra, that's about it.

    I'd really recommend continuing to practice BLM if you don't want a script. BLM by far requires the most quick thinking and on the fly judgement calls, as pretty much anything that causes variance in your rotation such as movement or downtime will require plans to change due to Enochian's very tight timer.

    BLM's timers aren't really that difficult, no more so than maintaining DoTs/buffs/debuffs is for melee jobs in my opinion. The only timers you really have to worry about are enochian and fire/ice stacks. Keeping up thunder is just something you can do when you can spare the time to do it and find yourself just standing there, it's a low priority vs enochian. Even when it procs Thundercloud, you won't always have the opportunity to use it without sacrificing something.

    Can't say much for BRD and MCH as they're my least played jobs.
    (2)
    Last edited by Adire; 12-02-2015 at 09:32 AM.