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  1. #1
    Player
    Gaiussenpai's Avatar
    Join Date
    Jun 2015
    Posts
    172
    Character
    Kurohime Ryutsuki
    World
    Ultros
    Main Class
    Dragoon Lv 80
    [QUOTE=Kosmos992k;3460050]Why not just run it unsync'd?

    You know maybe people don't want to be be bored while using the leveling roulette to level since unsync gives no exp at all.
    (0)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gaiussenpai View Post
    Quote Originally Posted by Kosmos992k View Post
    Why not just run it unsync'd?

    You know maybe people don't want to be be bored while using the leveling roulette to level since unsync gives no exp at all.
    And? If you're bored with the game, the answer is not to break the balance of the game.
    (1)
    Last edited by Kosmos992k; 12-02-2015 at 07:14 AM.

  3. #3
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    As has been previously posted, this would be decidedly unfair to players playing through these dungeons for the first time. Keeping long rotations would mean insanely high DPS in lower level dungeons, even if you lowered potencies. All potencies would have to be researched and customized for different level sync's if you wanted to keep DPS at a fair volume. Can you imagine being a level 30 PLD in haukke manor with only Sword Oath, and having a ninja unload a toploaded dps combo on a boss? It wouldn't matter how good you were, you'd be at a huge disadvantage.

    The only way to fix it would would be to blow out the potencies to an obscenely low level and that would require alot of research that would be better focused on making better endgame content.
    (6)

  4. #4
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quoting what I said in this thread:

    Quote Originally Posted by Inferiae View Post
    Because it's a lot easier to sync when you also sync the skills. Here's an example:


    Imagine two BRDs, one level 60 and one level 50, in Sastasha. Let's sync them down to level 18, but not sync the skills.

    The level 60 has access to traited DoTs, two DoTs, Empyreal Arrow, Sidewinder, Wanderer's Minuet, all his cooldowns. Even after being synced down to level 18 attributes, there'd be need to adjust every single skill potency to meet the standards for Sastasha.
    Level 50 doesn't have EA or WM, but has access to all his cooldowns too, and traited DoTs. So, we'd need to lower his potency too, but not the same amount as the level 60 BRD, because it doesn't have the high potency skills the level 60 has, so the rotation is different, and potency per second is different.

    Now imagine that for every job and every level in between the dungeon level and 60. It is much more practical to sync the skills too, so every one is in the same standard.
    (6)

  5. #5
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Inferiae View Post
    Quoting what I said in this thread:
    I swear a new thread about this same, tired topic pops up every 3 months.
    (1)

  6. #6
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Iagainsti View Post
    I swear a new thread about this same, tired topic pops up every 3 months.
    That's the forums for you. For the most part it's the same 10 or so threads being repeated over the course of a month or so, (with certain ones repeating weekly). The only thing that changes is that some of the threads switch from complaining about now-old content to complaining about the new content......
    (1)
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

  7. #7
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    I'm totally against this idea, by the way.

    I find it a shame that they put the new jobs to begin at level 30, if they allow higher level skills on synched content it would be totally unbalanced and unfair, and also take away all the fun of dealing with certain content with less tools.

    To be completely honest, I'd want the complete opposite: force minimum ilv. synch on 4-man duties on DF, so we can always experience the dungeos to its fullest.
    (6)

  8. #8
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Fevelle View Post
    force minimum ilv. synch on 4-man duties on DF, so we can always experience the dungeos to its fullest.
    That would be soooooooo bad if this was a thing...
    (3)

  9. #9
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Not a fan of this idea really for the reasons mentioned previously.
    (1)

  10. #10
    Player
    Leogun's Avatar
    Join Date
    Oct 2015
    Posts
    68
    Character
    Leon Shepherd
    World
    Balmung
    Main Class
    Black Mage Lv 64
    I actually think it takes more skill to run synced and your abilities disabled than it would be having all your abilities but just nerfed down. It lets you practice the rotations and work arounds you used while leveling up rather than just discarding them when you reach the next set of skills.
    (2)

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