I can see something like this being a benefit. Take bard for example.. the difference between 3.0 bard and 2.0 bard that you are forced to revert to is very jarring. Get used to playing one way... oops now forget about it!
I can see something like this being a benefit. Take bard for example.. the difference between 3.0 bard and 2.0 bard that you are forced to revert to is very jarring. Get used to playing one way... oops now forget about it!
Although off topic to this thread. Im so happy other BRDs agree. When they added WM in and we did less damage it was bad enough. Now I hate WM not because of the dmg or anything (I quite understand that BRD does less dmg because of support etc) but it mad sense in 2.x we were the only class that could move around and do dmg. Now we have annoying cast times that made the most mobile class into a wanna be caster. Really hope in 4.0 or sooner that we "learn" or something a better way and gets rid of cast times for good, anyway rant over haha.
I think they were perfectly balanced in 2.x they had ranged and no cast times at the cost of doing less damage. Then they could also help out the party with the penalty of further reducing damage. Plus BRD then was great fun, cant stand playing it now. As well of the top off my head they had specific purpose in raids such as T7 (kite the trolls). Although now raids are just boring DPS checks with no fun so eh.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.