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  1. #19
    Player
    Serilda's Avatar
    Join Date
    Feb 2015
    Posts
    1,885
    Character
    Renard Lefeuvre
    World
    Yojimbo
    Main Class
    Alchemist Lv 90
    Also against this. If someone only levels with roulettes and goes all the way to 60 in Sastasha, that's their choice. Giving them all of the skills still won't force them to actually read the tooltips and try them out at a fraction of their intended potency, and as soon as you make them worth using in the lower syncs you destroy the balance for actual new players i.e. the group of people that roulettes exist to help in the first place. If I was playing my level 60 BLM in levelling roulette for some reason I'd have a choice of using my lower level rotations or the Enochian/Fire IV one. The latter is significantly harder to keep up at my latency level and yet it would have to do similar or identical damage to the old easy rotations or the balance would be ruined. Who would bother, if they couldn't even be bothered to play harder content when levelling to begin with?

    The only case I could see it working for is spells which are direct replacements (e.g. some of the direct damage spells) as it's mildly inconvenient to have to use a different button when synced down. This still wouldn't help novices learn their jobs properly, though. I know exactly the kind of player you mean; someone who only uses their core set of spells and probably doesn't have situational (or hard to use) abilities bound at all, but I strongly doubt they're going to be pushed to figure out how to play just because the tools are made available.

    Personally I'd rather levelling roulette was less of a go-to thing in the first place. I know people who went all the way to level 60 doing nothing else and there's a brutal learning curve at the end when they join us for harder content.
    (1)
    Last edited by Serilda; 12-03-2015 at 08:31 PM. Reason: Oops, can't enter Sastasha at level 1!