
Originally Posted by
Colorful
Except the cost of storage and servers has dropped significantly since then too? The MMO market is also far larger than it was backin the day, that's why we aren't being charged $25+ a month. You know why AAA games still cost $60 even though their budgets are significantly higher than ever before? They sell far, far more copies. Let's take Bethesda for example, Morrowind has sold around 4 million copies over the span of what now, a little over 13 years. Fallout 4 has sold 12 million in the span on a month, at its full price. We aren't being charged more because they're making more, simple as that. FFXIV has sold 5 million copies on its own, sure it doesn't match up to the behemoth that is WoW, but WoW got lucky in that they released a fantastic and casual (at the time) game. According to a quick Google search, FFXI had 500,000 at its peak, that's the average we have in FFXIV at all times. Pair that up with retainers, fantasias, server transfers, name changes, and other services, and you get very large profit margins. Cash shop onto that? You're practically printing money... to burn on 10 year projects cough FFXV cough.