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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80

    HARD four-man dungeons

    From this: https://www.reddit.com/r/ffxiv/comme...ip_minor_news/

    However, if there is a lot of demand, they will create separate 4-man raids.
    Please, for the love of all that is holy, give us HARD CONTENT that doesn't require finding and syncing our schedules with seven other people!!!!!!!!!!!!!!!

    I think a ton of casual/midcore gamers who don't have time to commit to 8-man raid groups would LOVE this. And making these hard dungeons with variable paths/objectives would make a true alternative path to endgame content.

    Coordinating the schedules of four people is just massively easier than eight. And as more players go through these raids, who knows? People would have to learn to play their jobs better, and this might broaden the size of the 8-man raid community, too.

    Do it do it do it do it. No reason not to.

    I thought Diadem would be that much-needed accessible endgame content -- but it wasn't. This game needs that badly.

    Also, and maybe a Dev can answer this: What is the best way to show demand for content that doesn't exist in the game?
    (70)
    Last edited by Thayos; 12-01-2015 at 10:15 AM.