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  1. #1
    Player
    Xaruu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    12
    Character
    Xaruu Nosf
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    It would be pretty nice to have some challenging content outside of 8 man parties. Would bring some variety into the game for sure.
    (0)

  2. #2
    Player
    Doki's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    1,548
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    I just want somewhere in the outside game world where level 100+ enemies walk around 1 shotting foolish people like the good ol 1.0 days.
    (1)

  3. #3
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I really hope the XIV team absorbs some of the XI devs in the coming months. While I really love how Yoshi-P pulled this game from the ashes, the game desperately needs some new ideas if it's going to stay relevant.

    For the average player, XIV just feels like a big to-do checklist with no real goal -- and that's because most players don't have any real chance at finishing the ultimate 8-man raids, because most people can't commit to statics.

    That's why we need alternative forms of endgame, and not just a big area that serves as a loot pinata. Players need GOALS, not just things to cross off a checklist each day. That's why the relic weapon questline was so dang popular, even though it was a total grindfest.
    (1)

  4. #4
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    It's not just about minimum iLevel though... I think generally, people hate redoing content they've already done before, even if it is easy. I'm still stuck on the last two turns of coil, because everyone in my FC has completely lost interest in helping with that. Being able to go backward is a nice option, but it's more of a novelty than anything else. Most people want to spend their time pursuing new goals while working toward progression.
    (0)

  5. #5
    Player
    LandricFrey's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Landric Frey
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Thayos View Post
    Coordinating the schedules of four people is just massively easier than eight.
    It really shouldn't need to be said, but thanks for saying it anyway. This is the main reason why my FC and I don't see much for endgame content.
    (0)

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