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  1. #1
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Reynhart View Post
    Then they were given the wrong role...
    And months ago, people talked trash about DRK players thinking they'd just act like would-be DPS to cope out the fact that it's a tank...
    months ago, people were still seeing tank and healer dps as a bonus that you could do without, rather than a requirement. Then Heavensward came.
    (2)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kuwagami View Post
    Then Heavensward came.
    And nothing split the playerbase more than that.
    (0)

  3. #3
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Reynhart View Post
    Then they were given the wrong role...
    And months ago, people talked trash about DRK players thinking they'd just act like would-be DPS to cope out the fact that it's a tank...
    As much as I loved playing my WAR in 2.X, I was also fairly vocal to friends and FC that it wasn't a tank. Yeah I could go out there and tank, but the class plays like a DPS before 3.0; I've been holding off but I'm pretty certain I'll feel even more like a DPS once I get my levels up more. But honestly, get rid of the damage drop and enmity gain of defiance, drop its armor to DRGs, and that class turns straight dps.

    DRG could have been the more complex burst melee, WAR the more straight forward burst melee.

    But hey, was a more fun alternative to PLD XD
    (0)
    Last edited by Rhaja; 12-02-2015 at 01:53 AM.

  4. #4
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Tanking has two fundamental goals: (1) keep hate and (2) stay alive. Tank DPS is incidental to the second goal, but it's really difficult to measure just how much mitigation value can be gained by gearing for DPS (though it's arguably more than fending - look through the Parry thread(s) to see more discussion here). I am of the opinion that Slaying gear is better for boss fights and Fending for trash, but that's also because I like having an enormous HP pool and think parry doesn't get enough credit (again, different thread).

    I'm hoping 3.2 fixes a lot of it, though, and makes tank gearing more straightforward. There's a lot of dissonance around Slaying vs. Fending right now, and it will be good to finally have a clear and definitive "get this gear to be good." At least I hope that's what they're doing.
    (0)
    Last edited by Jpec07; 12-01-2015 at 09:48 PM.
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  5. #5
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Kassiekane View Post
    Moral of the story: Stay away from the tank sub-forums.
    Pretty much.
    (1)

  6. #6
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    People talk about mechanic heavy fights as if the fights we currently have aren't mechanic heavy or are less mechanic heavy than 2.X fights. A3S and A4S, the two fights that presumably popularized the necessity of tank DPS, are more mechanically complicated than pretty much anything we've seen aside from maybe T9.

    What has changed is that tanks are expected to do more. The role has become more demanding and the job has become more complex. Now, not only are they expected to survive damage and deal with mechanics, they are also expected to maximize the potential of their job by doing those things AND maximizing their DPS. In forcing people to really push their DPS, they force you to really min-max your play. It's tough for some to stomach, but tanking went from pretty brain-dead pre-HW to being much more difficult now. Before, you didn't need to stance dance to maximize DPS. You didn't need to maximize CD usage. A lot of very mediocre tanks were carried through content. Ask a lot of the tanks that clear A3S. They can probably tell you every single GCD they use from start to finish. That type of precision and polish was not required before.
    (1)

  7. #7
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    678
    Character
    Kenrir Amnis
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Brian_ View Post

    What has changed is that tanks are expected to do more. The role has become more demanding and the job has become more complex. Now, not only are they expected to survive damage and deal with mechanics, they are also expected to maximize the potential of their job by doing those things AND maximizing their DPS. In forcing people to really push their DPS, they force you to really min-max your play. It's tough for some to stomach, but tanking went from pretty brain-dead pre-HW to being much more difficult now. Before, you didn't need to stance dance to maximize DPS. You didn't need to maximize CD usage. A lot of very mediocre tanks were carried through content. Ask a lot of the tanks that clear A3S. They can probably tell you every single GCD they use from start to finish. That type of precision and polish was not required before.
    I think this has a lot more truth to it than most will want to accept. This is what's getting me back into tanking. To get more people to into the role, I feel like it should be more than just surviving and holding the bosses attention. When yo feel you are doing the two former AND making a meaningful contribution to the overall completion of the trial by actively killing the boss, it becomes much more enjoyable. At least for me.
    (1)
    Last edited by Leonus; 12-02-2015 at 11:50 PM.

  8. #8
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Brian_ View Post
    What has changed is that tanks are expected to do more. The role has become more demanding and the job has become more complex. Now, not only are they expected to survive damage and deal with mechanics, they are also expected to maximize the potential of their job by doing those things AND maximizing their DPS.
    Yes, this is true, but if you really want to be technical, they make "tanks" more demanding, not "tanking".

    For me, it would have been more interesting to expand on tanking. Creating more ways to mitigate, a little bit of random where you have to react accordingly, etc....
    (0)

  9. #9
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Making tanks become beefy dps doesn't appeal to tanks. It appeals to wannabe dps.

    Thing is though, SE solved the lack of tanks. Now you have WARs and DRKs everywhere. Even I can at least acknowledge that.


    Once again, come at me. Challenge me on my tanking ability, and I'll be happy.
    (1)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kuwagami View Post
    Making tanks become beefy dps doesn't appeal to tanks. It appeals to wannabe dps.
    It appeals to one kind of tank.
    They're not less legit.

    But having multiple tank jobs should provide enough ways to appeal to everyone. All jobs shouldn't be forced to follow the exact same meta.
    (0)

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