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  1. #10
    Player
    manamoppet's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    197
    Character
    Astral Thalia
    World
    Odin
    Main Class
    Sage Lv 90
    Thank you for the input
    Very much appreciated!

    - I'm not really sure what would make sense to scale damage to. Most sensible would probably be INT though, based on the flavour of the job.

    - Telekinesis: I want to clarify that it binds enemy, not self. Intention was for it to be combined with Blink (former Teleport). Ranged attacks could be fired too before teleporting for close-combat. (Edit: But now that I think about it, the Bind could be negated with Excellence.)

    - Mass Hypnosis: Moved to traits as you proposed, probably for the best as it would unnecessarily take an ability slot.

    - Overwrite: Changed it so only a certain % gets transferred. The intention was to do something similar but different to the Ninja smokebomb. Maybe change name to Mind Haze? Sadly there will always be trolls who take enmity from tanks, with or without an ability.

    - Telepathy I-II: Changed text to clarify the intention.

    - Teleport: Hadn't thought of that. Thanks! Changed to Blink for now. The intention was to be able to combine Blink with Telekinesis.

    - Placebo: Removed restoration.

    - Heavy guard: I'm conflicted on this ability myself :/
    Moving it to PVP. I'll strike it out for now.

    - Nightmare: Oops! Changed it. Thank you

    - Maser Eye III: Could also make Psychic Bomb obsolete, depending on which would come first.

    - Aura: Added. I'll leave it strikethrough for now. Not sure about it :/
    (0)
    Last edited by manamoppet; 12-13-2015 at 07:19 PM.