Is it strange that when I think of this idea in regards to X-2 I hoped it would be a less physical tank? One of the many tech/magic tanks I thought could work. But I really like this.
Is it strange that when I think of this idea in regards to X-2 I hoped it would be a less physical tank? One of the many tech/magic tanks I thought could work. But I really like this.


Not at all!
Honestly, there are so many paths/abilities a Psychic job could do between physical and magick, Psychic could be imagined to do anything. Listing all the combinations would be difficult. (Somehow, I imagine a boss battle against a trio of Tank PSY with massive barrier and telekinesis, a pure Caster Support/Heal PSY, and pure physical enhancement PSY would make a great boss battle to fight.)
The abilities listed could be used on a designated tank for extra support and additional dps output, not just for Psychic-tanking. Glad you like my proposal![]()



Psychic in FFx-2 is so broken though lo.

Psychic may be a good way to actually test skill tree viability when it comes to switching around roles. Though I can only see it really fitting as a ranged dps with a focus on battlefield control.
When you have lag, every action is an adventure.


It could also bring a lot of headache to the developers, and bring problems when queueing with duty- or party-finder. Best approach in that case is probably to have only some abilities available on each type of stance... maybe.
This is true, and making a controller job was my intention behind this proposal. What I'm not sure about is how to do the job completely ranged. Any proposals there would be appreciated.
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