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  1. #1
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    Quote Originally Posted by Jynx View Post
    Wake me up when This

    Looks something like this.

    Then we can talk about them still having "Seamless" zone transitions.
    Archeage has no zonelines. Blade and Soul has seamless zone transitions too, if I remember rightly. So it's not impossible for games with good graphics to be seamless.





    (0)
    Last edited by ellohwell; 10-22-2011 at 03:48 PM.

  2. #2
    Player
    Issac's Avatar
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    Mar 2011
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    Kytheren Kenni
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    Seraph
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    Red Mage Lv 97
    Bringing this thread back up.

    Q: All of the dungeons will become instanced, but does this mean all public dungeons disappear?
    A: For the ones that require a certain amount of people, I think it would be better to be closed off, so please assume that this means they will basically disappear. However, there will still be beastman strongholds in the open fields.
    This confuses me a bit. But if I'm reading right, open dungeons will no longer exist in 2.0?
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  3. #3
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    Djeserit's Avatar
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    Daeada Fehr
    World
    Hyperion
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    Arcanist Lv 60
    Quote Originally Posted by Issac View Post
    Bringing this thread back up.



    This confuses me a bit. But if I'm reading right, open dungeons will no longer exist in 2.0?
    The way I read it was, any dungeon that has a required number of people to enter, will stay "closed off" from the rest of the world, thus instanced. The rest will remain as-is. I hope my analysis is at least close to accurate.
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  4. #4
    Player
    Issac's Avatar
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    Kytheren Kenni
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    Seraph
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    Red Mage Lv 97
    Quote Originally Posted by Djeserit View Post
    The way I read it was, any dungeon that has a required number of people to enter, will stay "closed off" from the rest of the world, thus instanced. The rest will remain as-is. I hope my analysis is at least close to accurate.
    Me too ~_~
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  5. #5
    Player
    Delmontyb's Avatar
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    Mar 2011
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    Gridania
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    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Djeserit View Post
    The way I read it was, any dungeon that has a required number of people to enter, will stay "closed off" from the rest of the world, thus instanced. The rest will remain as-is. I hope my analysis is at least close to accurate.
    I came to the same conclusion, but clarification is always welcome
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  6. #6
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    Seirra_Lanzce's Avatar
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    Kuro L'anzce
    World
    Masamune
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    Quote Originally Posted by ellohwell View Post
    Archeage has no zonelines. Blade and Soul has seamless zone transitions too, if I remember rightly. So it's not impossible for games with good graphics to be seamless.
    Ofcourse is not impossible to be seamless, but let's face facts, PS3.

    unless someone here who play DCUO on a PS3 can clarify me is a Seamless world, SE done something wrong lol.
    (0)

  7. #7
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    Betelgeuzah's Avatar
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    Captain Lalafist
    World
    Odin
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    Arcanist Lv 82
    Quote Originally Posted by Seirra_Lanzce View Post
    Ofcourse is not impossible to be seamless, but let's face facts, PS3.

    unless someone here who play DCUO on a PS3 can clarify me is a Seamless world, SE done something wrong lol.
    It's one of the few limitations PS3 actually sets upon the game.

    Which, considering you are able to tap a much larger market, which enables the devs to throw much more money at this game to keep it alive, is a small price to pay. A game with 300k subs is not going to get the same treatment as a game with 12million subs.
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