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  1. #23
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    Join Date
    Mar 2011
    Posts
    4,948
    My point that doesn't make sense was @ Oblivion. Didn't think it needed that clarification.
    Even oblviion has lots of characters with lots of different gear. Your point means nothing. WoW works almost exactly the same way in terms of its outoor regions as Oblivion, and WoW is an MMORPG.

    then I would wager you are likely in the minority.
    No. I would wager I am in the VAST majority, as no one likes staring at a loading screen.

    I already explained to you how you can have seamless transitions and not have long loading corridors. WoW does it. Many other games do it, both online and off. There's no reason FFXIV can't do it either.

    And you never think, while running through a long empty corridor for the third time while traversing a zone - "what the heck is this random pointless corridor doing here. Didn't I just pass through one that was exactly the same?"
    I have never thought that, nope. 1) because I don't visit those areas so often that every little detail would wear on my mind, and 2) because the "long loading corridor" isn't really that long. In any of the cave zones, you start seeing monsters quite quickly. In WoW and some other games even, you can actually see the monsters in the other zone before you get there. Zone lines are still there, but you wouldn't notice theme except for the onscreen message that you've moved to a new area.
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    Last edited by Alhanelem; 10-15-2011 at 07:21 AM.