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  1. #11
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    OHHHHHHHHHHHHH like:

    Posted to a forum right after a dev

    Irondude didn't get it
    (0)

  2. #12
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    >.> ok I get it now (I must be getting old i didn't get that at first)
    http://s3.amazonaws.com/kym-assets/p...jpg?1295991561

    sorry for the attempting to slaughter you quantumsaint. you didn't deserve that.^^
    (0)
    Last edited by Irondude; 10-15-2011 at 04:52 AM.

  3. #13
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Bayohne View Post
    No worries, I got the meme reference; no offense taken. As for a response, I don't have a response for you since I'm not on the dev. team! What I can do is assist you all in finding the correct places to ask your questions to make sure they're collected properly. Sorry, if I don't have an answer to every topic at hand, gang.

    I also didn't foresee this turning into any kind of issue, so maybe I should've just kept my big Morbol-sized gaping maw shut!
    Am I missing something or are we unable to post in the new "Future of FFXIV" subforum?
    (0)

  4. #14
    Player
    Issac's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    952
    Character
    Kytheren Kenni
    World
    Seraph
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Bayohne View Post
    This would be a great question for the sticky thread we set up to collect questions!
    Thanks Bayohne. Don't know how I missed that. ~_~

    A mod can close this thread if needed, thanks!
    (0)

  5. #15
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    Quote Originally Posted by Ava View Post
    Am I missing something or are we unable to post in the new "Future of FFXIV" subforum?
    Can't create new topics, but can post directly into the thread!
    (11)
    Matt "Bayohne" Hilton - Community Team

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Considering there are multiple topics on this I'll say what I did in the previous thread.

    The reasoning behind the all dungeons becoming instanced content hinges on one fact. "Cross server play" you can't do open world content with such a system.

    I prefer open world content and I hope that it doesn't take a backseat to instanced content...I'm personally worried that I wont be able to do anything without entering a instance in FFXIV V2.0
    (3)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    @ Irondude, Oh, an edit! It's not a problem. I was thoroughly confused by your response, hence the vehemence in my reply.

    On topic, as I said in the other thread, I support open-world content over instanced, like Jynx. I understand the dungeon finder thing, but I think a bit of life goes out of the world when everything is gated off by teleporting to it. Look at Free Realms as an extreme example.

    And now I've posted entirely way too much in this topic, so I'll be quiet.
    (0)
    http://i.imgur.com/L3DQO.jpg

  8. #18
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I understand the above, but I have concerns.

    I assume this refers to things like Casseopia Hollow or the nanawa mines. Personally I rather liked how you could seamlessly walk into these areas from the surface. I'd rather just see new areas be added rather than these replaced.
    (0)

  9. #19
    Player
    Ava's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alhanelem View Post
    I understand the above, but I have concerns.

    I assume this refers to things like Casseopia Hollow or the nanawa mines. Personally I rather liked how you could seamlessly walk into these areas from the surface. I'd rather just see new areas be added rather than these replaced.
    I would assume with the redesign these areas will either become their own completely unique zones (no copy/paste, no long loading corridor) or they will remain the way they are and be treated like generic caves. If they become their own unique zones, I'd much rather there be a zoneline. In fact, I have been wanting zone lines ever since people figured out the long corridors we walk through are artificial zone lines anyways. I'd rather a unique world + real zone lines than a copy/paste world + artificial zone lines covered with copy/paste textures.
    (0)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I'd much rather there be a zoneline.
    Sorry, no. There should be no zonelines, anywhere except for instances. A seamless transition is much better than a fade to black and suddenly you're in a completely different place. It makes it too easy for level designers to create impossible spaces (Places that couldn't exist if they were real because their bounds intersect).

    This doesn't mean you need "long loading corridors." WoW doesn't have these. You can walk from one zone to the next and there isn't even any corridor at all. Other zones are loaded in advance as you approach them. Other games like Oblivion do the same thing. The world is broken down into giant tiles and at any given time, only the one you're in and each of the ones surrounding it are loaded at any given time. when you move to a new tile, no-longer-adjacent tiles unload and new ones load.

    No "copy pasta" action is required, either. You don't get copy pasta action because of seamless transitions. They have nothing to do with eachtoher. This happened in FFXIV because they were forced to reuse assets heavily to fill a large space in a short time constraint.

    Loading screens stink, and there's nothing more to it than that. If they can be abolished in an elegant way in as many places as possible, they should be.
    (1)

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