Results 1 to 10 of 21

Hybrid View

  1. #1
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I would not hold your breath on RDM being a DPS/TANK, if SE decided to put this Job/Class into the game I fear the threads that will come out on the forum:-

    "RIP RDM"
    "you broke RDM"

    need i continue

    RDM on ffxi was know to be "Jack of all Trades, master of enfeebling"
    sadly on FFXIV, enfeebling are next to useless unless there is some big changes to FFXIV
    and whatever changes SE decides to make to RDM to make it fit in it will not be right by the community.
    (0)

  2. #2
    Player
    HorseBoots's Avatar
    Join Date
    Apr 2015
    Location
    Ship 2: Ur
    Posts
    158
    Character
    Rosch Vairemont
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Ageofwar View Post
    Snip.
    I think by this point the general community will need to get over the fact that not every job has to be like its XI counterpart. In reality, all the class really needs to do is just make a class that fits the flavor.

    When someone mentions Red Mage as a concept, most people's mind would race to the image of someone who fights with both martial prowess and magical spells. As long as whatever concept they come up with for Red Mage includes both stabbing people really hard and shooting some sort of magic, I feel that would be faithful enough to the concept.

    This is why I feel that turning Red Mage into the same bizarre Melee/support kit role that Ninja currently dominates in party composition would be both faithful to the flavor of Red Mage as an overall concept from Final Fantasy as a franchise and also beneficial to the game itself by offering parties more options as to how you build your composition. Hell, throw it in as a melee/caster and give it the magical LB and you can open up your 2nd dedicated melee slot back up for DRG/MNK again.

    It would be far better characterization than how they handled Dark Knight. Even though I absolutely love the class, it's playstyle, and the kit it brings to overall party play. You could have just called what we have as Dark Knight a Mystic Knight and it would still continue to fit both the overall flavor given by the in-game universe, and gameplay.
    (1)
    Last edited by HorseBoots; 12-01-2015 at 01:25 AM.

  3. #3
    Player
    Ageofwar's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    1,096
    Character
    Age Ofwar
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by HorseBoots View Post
    Snip
    for the record I'm not some RDM Tank/DPS hater (getting a general feel for what I have posted here and in other RDM threads), its just with every new overpowered RDM job suggestion thread i read on a dally bases, I fear that the community will feel rather kicked in the nuts if SE comes out with a Healer/Support style of Class(Job)

    On FFXI i started the game on the RDM job loved it as a DPS role but I got quickly shoehorned into a Healer role which is when I gave up on the job and never leveled it past lvl 75 instead taking up SAM,BLU and DRK.

    I definitely agree with you that the community needs to get over they fact that Job in FFXIV will not have the same feel as there FFXI counterpart, the most noticeable ones being Dark Knight and Summoner.

    loved the FFXIV version of SMN being a DPS instead of healer/support as for Dark Knight I'm still on the fence about it not being a DPS, I will have to see when I get it to 60
    (1)